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about rasterization for T_uv #1

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Dorniwang opened this issue Nov 22, 2022 · 1 comment
Open

about rasterization for T_uv #1

Dorniwang opened this issue Nov 22, 2022 · 1 comment

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@Dorniwang
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Hi, this is a good work!

Can you explain the process of rasteriazation for T_uv in more detail?

@Dorniwang Dorniwang reopened this Nov 24, 2022
@Dorniwang
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I found that you obtain texture-rasterized tri-planes of each orthogonal views by summation two opposite view's result. But how to blend T_uv and T_static since the alpha masks are different for two opposite views of each orthogonal plane?

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