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Is my understanding correct? I think because of this, we get a prominent stitching artifact where the FLAME rasterized texture and the static rendered features meet.
An example of what I mean:
The text was updated successfully, but these errors were encountered:
In the file gen_samples_next3d.py,
Next3D/gen_samples_next3d.py
Line 112 in bdab84f
the truncation cutoff is set to 14, meaning that the truncation is only applied to the texture_ws and not the eg3d_ws, because of this line
Next3D/training_avatar_texture/networks_stylegan2_vtoonify.py
Line 289 in bdab84f
Is my understanding correct? I think because of this, we get a prominent stitching artifact where the FLAME rasterized texture and the static rendered features meet.
An example of what I mean:
The text was updated successfully, but these errors were encountered: