Releases: NASA-AMMOS/3DTilesRendererJS
Releases · NASA-AMMOS/3DTilesRendererJS
v0.3.29
v0.3.28
v0.3.27
v0.3.26
v0.3.25
Changed
- "getBounds" and "getOrientedBounds" functions have been renamed to "getBoundingBox" and "getOrientedBoundingBox".
- GlobeControls will now set the camera near and far values to more tightly encapsuate the set of tiles visible until the horizon, limiting the amount of tiles to load.
- GlobeControls now more intelligently sets the camera "near" value to avoid z fighting.
Fixed
- Frustum and oriented bounding box functions now more correctly determines intersections instead of producing frequent false positives resulting in more tiles being loaded.
v0.3.24
v0.3.23
v0.3.22
v0.3.21
v0.3.20
Added
CesiumIonTilesRenderer
for more convenient use of the ion API.- Frustum check support for OBB bounding volumes resulting in more than 35-45% fewer tiles loading and displaying in some cases when OBB bounding volumes are used.
Changed
- Consolidate bounding volumes into a common class to simplify implementation.
- Progressively process recursive tileset tiles preventing frame stalls of up to and over 100ms in some cases when many or large child tilesets were loaded.
- GoogleTilesRenderer.setLatLonToYUp now sets X+ to north and Z+ to east
Fixed
- TilesRenderer.dispose function not working correctly.
- Type declaration file for constants.
- Raycasting not working correctly with "additive" tile refinement.