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Releases: NASA-AMMOS/3DTilesRendererJS

v0.3.29

12 Mar 01:31
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Fixed

  • EnvironmentControls and GlobeControls not working with a non-full page element.
  • FadeTilesRenderer improperly disposing of tiles causing unloaded textures to be rendered.

v0.3.28

11 Mar 00:39
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Fixed

  • Memory leak related to ImageBitmaps not being released on tile disposal.

v0.3.27

06 Mar 05:29
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Fixed

  • Fixed credit attribution string for GoogleTilesRenderer to align with requirements.
  • Fixed fade events not firing as expected in FadeEventManager.

v0.3.26

29 Feb 07:11
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Fixed

  • FadeTilesMixin.deleteCamera now correctly calls the parent function.
  • EnvironmentControls now dispatches events on zoom value change.

v0.3.25

21 Feb 01:51
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Changed

  • "getBounds" and "getOrientedBounds" functions have been renamed to "getBoundingBox" and "getOrientedBoundingBox".
  • GlobeControls will now set the camera near and far values to more tightly encapsuate the set of tiles visible until the horizon, limiting the amount of tiles to load.
  • GlobeControls now more intelligently sets the camera "near" value to avoid z fighting.

Fixed

  • Frustum and oriented bounding box functions now more correctly determines intersections instead of producing frequent false positives resulting in more tiles being loaded.

v0.3.24

09 Feb 14:01
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Added

  • Support for dispatched events to TilesRenderer and equivelent events for existing .on* callbacks.
  • EnvironmentControls and GlobeControls.
  • Fix inaccuracies in documentation.

v0.3.23

09 Jan 05:02
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Fixed

  • Case where Google tiles did not load to a further depth when a tile has no content and no children.

v0.3.22

25 Dec 08:43
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Added

  • DebugTilesRenderer: Support for visualizing the load order of tiles

Fixed

  • TilesRendererBase: Error log when using a 1.1-compatible tileset

v0.3.21

27 Sep 21:06
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Added

  • PNTSLoader: Support for CONSTANT_RGBA, RGBA, and RGB565.

v0.3.20

26 Jun 01:48
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Added

  • CesiumIonTilesRenderer for more convenient use of the ion API.
  • Frustum check support for OBB bounding volumes resulting in more than 35-45% fewer tiles loading and displaying in some cases when OBB bounding volumes are used.

Changed

  • Consolidate bounding volumes into a common class to simplify implementation.
  • Progressively process recursive tileset tiles preventing frame stalls of up to and over 100ms in some cases when many or large child tilesets were loaded.
  • GoogleTilesRenderer.setLatLonToYUp now sets X+ to north and Z+ to east

Fixed

  • TilesRenderer.dispose function not working correctly.
  • Type declaration file for constants.
  • Raycasting not working correctly with "additive" tile refinement.