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hello,when i use the other b3dm data,this line in LoadJson()
"_gltfRoot = GLTFParser.ParseJson(_gltfStream.Stream, _gltfStream.StartPosition);"_gltfStream.Stream.position would autochanged,when to ParseJson(). Just forexample, in LoasdJson position=793,to parseJson changed to 801 immediately,I do not konwn,why it hanpped.
The text was updated successfully, but these errors were encountered:
hello,when i use the other b3dm data,this line in LoadJson()
"_gltfRoot = GLTFParser.ParseJson(_gltfStream.Stream, _gltfStream.StartPosition);"_gltfStream.Stream.position would autochanged,when to ParseJson(). Just forexample, in LoasdJson position=793,to parseJson changed to 801 immediately,I do not konwn,why it hanpped.
The text was updated successfully, but these errors were encountered: