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However, there's no dlssg_to_fsr3.log being created despite both files (dlssg_dlsstweaks_wrapper.dll and dlssg_to_fsr3_amd_is_better.dll) being in the game directory. Frame Gen remains greyed out ingame. I have Vsync disabled. The game's DLSS files are manually replaced with the DLLs from DLSS 4
Should the log be created on game launch or after enabling Frame Gen ingame?
The text was updated successfully, but these errors were encountered:
Are you injecting DLSSTweaks with nvngx_dlss.dll? Because this does not work anymore in nvidia 57X drivers, nvidia patched it out you need to use dxgi.dll now for DLSSTweaks.
I can't the DLSSTweaks edition 0.120 to load with RoboCop (1.6.00). The DLSSTweaks log confirms that the override is working correctly:
[2025-02-09 09:37:34.077] [info] - DLLPathOverrides:
[2025-02-09 09:37:34.078] [info] - nvngx_dlssg.dll -> D:\Program Files\Robocop Rogue City\Game\Binaries\Win64\dlssg_dlsstweaks_wrapper.dll
However, there's no dlssg_to_fsr3.log being created despite both files (dlssg_dlsstweaks_wrapper.dll and dlssg_to_fsr3_amd_is_better.dll) being in the game directory. Frame Gen remains greyed out ingame. I have Vsync disabled. The game's DLSS files are manually replaced with the DLLs from DLSS 4
Should the log be created on game launch or after enabling Frame Gen ingame?
The text was updated successfully, but these errors were encountered: