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Gosh, it works! #1
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Hi @Soulfate24 , thanks for reaching out. It's great to hear that you're receiving performance improvements with this mod. I'd also like to know more about these improvements that you're receiving with this mod if you're willing to proceed with that. This is because I have consulted a few notable Minecraft developers who specifically come from the Minecraft graphics development space, and they are claiming that this mod does nothing. However, I have tested it myself and I've seen a tiny improvement in stability and multiple people are also claiming that this mod does wonders for them which prompts a further investigation into the developers' claims and everybody else's.
I will use this information to verify your graphics capabilities and other things to verify the claims made. On Windows 10 & 11, all of this information can be displayed by pressing the following combination: Aditionally, a before and after of your Minecraft F3:
And finally (sorry for so many questions!):
Thank you for your cooperation. |
Test 01:
My experience and conclusion:
That's all, folks :) Mod list:
Resourcepack list (slightly edited for more compatibility):
|
Thank you for your valuable insight into the observed performance improvements. 😊 Edit: it is a surprise to see that this mod works with the nvidium mod, upon further screening of your mod list. 🤔 |
The mod nvidium is enabled only when the shader is disabled. You can "see" it running on the "Shader OFF" screenshots ;) |
Regarding the screenshots that you mentioned, I've been unable to access them since your initial post. It would be great if you could grant me access, thanks :) |
Access granted👌 |
Hi again, ThreatenGL 1.2.1 has been released with a corresponding version for Quilt, as you requested. Now there is no need to tinker with the source code and compile yourself! 🥳🎉 Just note that it also requires the Quilted Fabric API / QSL, also available on modrinth: |
Looks like I completely forgot the other part of your initial message, making the mod force LWJGL 3.3.3 on Minecraft versions earlier than 1.20.5/6. I will look into adding that as a feature to ThreatenGL as that will definitely introduce optimisations from the LWJGL team themselves to OpenGL, however it would be interesting to see whether modding allows such a feature. |
Honestly, I've edited my main json and replaced every "3.3.2" strings with "3.3.3". I've deleted files, the launcher downloaded them but the latest 3.3.3 version. I don't know how mods work and where they could do magics or not, I have no idea ^^ |
@Soulfate24 im really impressed how you managed that much mods, do you have modrinth account or discord so we can chat? i've tried to go to the drives link but i need permissions.. |
I'm modding Minecraft 1.20.4 (Quilt) with more than 600 mods. I've tested it expecting crash, but... I just had a minimum framerate of 45 FPS flying around intense forests (with fancy leaves) with a RTX 4060 8Go, Sodium, Indium, Iris, shader and all the optimization mods I've found. Stabilized FPS is between 60 and 90 FPS.
Just one issue for me, I've edited JSON to accept fabricloader >= 0.15.10 because Quilt's team hasn't updated Quilt Loader yet.
Maybe adding automatic LWJGL to version 3.3.3? I've manually done it and it works like a charm.
I'm sorry, I've forgotten to thank you ;)
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