- [addon/#25] Fixes incorrect color for "ColorUNKNOWN" in playback
- [OCAP/#32] Adds submunition ammo type handling for projectile tracking
- [OCAP/#33] Marker creation time was displayed ~2sec later during playback
- [OCAP/#36] Grenades, any other thrown object and fire lines were not shown after unit respawn
- [OCAP/#14] Prevent markers from appearing if they should not be visible
- [web/#21] Fixed group list is not filtered on first load
- [addon/#25]
- Adds support for "isKindOf" object recording exclusion
- Checks for ACE modules before running monitors that depend on them
- Positions now tracked in ASL for future surprises :)
- Addon and extension versions now recorded in JSON
- Adds descriptions to userconfig/config.hpp settings
- [OCAP/#45] Adds diary entry in-game showing about and status of addon, plus versions
- [OCAP/#34] Adds support for ArmA3 unconscious state
- [OCAP/#38] Disconnect now hides the controlled unit
- [OCAP/#39] Hit/Killed events now brought into parity & sharing more accurate tracking
- [addon/#17] Reduce network traffic by checking configured marker exclusions clientside
- [addon/#22] Projectile markers now reflect the direction of travel
- [web/#29] Show kill reason as disconnect, when disconnected at the same time
- [OCAP/#42] Adds CUP Maps markers
- [OCAP/#41] Adds 3CB Factions markers
- [OCAP/#46] Adds ability to hide killcount info during playback
- [OCAP/#28] Updates 'share' button icon
- [OCAP/#8] Adds ability to switch between time elapsed, in-world time, and system time, if available
- [OCAP/#7] Adds support for new custom event
capture
- [OCAP/#28] Re adds customizing for own logo and link, like as it existed in the old OCAP
- [OCAP/#12] Killing units of the same side will now decrease kill count
- [web/#18] Increases left panel width for recent role addition
- [web/#33] Enables caching for static marker icons & map tiles
- [addon/#3] respawned units no longer 'flicker' after respawning when corpse + new unit have same ocapID
- [addon/#1] changes 'side' tracking methodology to maintain tracked side of a player post-respawn
- [OCAP/#17] Fixed zoom parameter were ignored in share link
- adds http:// prefix to links generated using Share button
- improvements to both extension and webserver builds
- now supports Windows x64 & Linux x64
- adds tag param in SQF export function allowing you to define the recording's 'tag' at mission end
- removes hardcoded 'tag' definitions in web/option.json, allowing you to use any tag for missions and use them to filter by in playback selection
- adapted for use with A3 vanilla marker system -- SWT will be reintegrated in future [addon/#5]
- now tracks RECTANGLE, ELLIPSE, and POLYLINE markers correctly, including those made via scripted commands
- now tracks direction, size, alpha (opacity), and markerBrush (for area markers) for more accurate display
- adds base game, RHS, ACE, IFA map marker icons
- future plans to integrate VK marker icons
- integrated support for BIS_fnc_moduleCoverMap usage
- backwards compatibility maintained for older recordings
- now tracks non-bullet projectiles, ACE throwing, and ACE mine (place > arm > detonate)
- adds base game, CUP Weapons, RHS, ACE, IFA projectile images in both default & IFA/FOW compatible colors
- base maps removed, available in external GDrive
- terrain generation automation improved -- looking to change render method which will make this obsolete
- adds 'type' tag column in playback selection
- adds total kill count to players in ORBAT column at left
- adds tracking of selected-weapon of killer when in a vehicle (events column)
- [OCAP/#4] show role information as prefix before the players name