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CHANGELOG.md

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Changelog

Version 0.9

  • update to bevy 0.14

Version 0.8

  • update to bevy 0.13

Version 0.7.1

  • fix mouse control glitches introduced in version 0.6

Version 0.7

  • update to bevy-inspector-egui 0.22 and egui 0.24

Version 0.6

  • update to bevy 0.12
  • add abililty to control game speed in debug options

Version 0.5

  • update to bevy 0.11 and egui 0.23
  • fix crashes from invalid debugdump

Version 0.4

  • allow editor on non-primary window (EditorPlugin::in_new_window(Window::default()))
  • breaking: require .add_plugin(EditorPlugin::new()) instead of .add_plugin(EditorPlugin)
  • merge EditorState and Editor
  • fix: run editor before transform propagation
  • add translate/rotate/scale gizmos
  • add indicators for cameras and lights in editor
  • document the crate

Version 0.3.1

  • fix clear tab background
  • fix editor camera viewport
  • remove left alt shortcut for hiding ursor

Version 0.3

  • add NotInScene component to skip entity when saving to scene
  • update egui etc.
  • update to bevy-inspector-egui 0.16
  • use Time pausing instead of previous hack
  • add multiediting

Version 0.2

  • add right-click despawn options
  • fix 3d camera
  • allo marking entities as not pickable

Version 0.1.1

  • add ability to toggle game UI in editor view

Version 0.1.0

  • First release with editor cameras, inspector/hierarchy, configurable controls, schedule/render graph dump