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More realistic turrets #539

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Keridos opened this issue Dec 1, 2020 · 2 comments
Open

More realistic turrets #539

Keridos opened this issue Dec 1, 2020 · 2 comments
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@Keridos
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Keridos commented Dec 1, 2020

Turrets should have a configurable range damage falloff (optimal range + falloff)
And tracking limitations (fast spinning railguns do not make sense)

@MartijnPeters1998
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Seems like a good idea but limit it too 64 max range, or it will be hard to balance for PVP use

@Keridos
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Keridos commented Dec 12, 2021

Seems like a good idea but limit it too 64 max range, or it will be hard to balance for PVP use

You can always change the values in the mods settings. I see no reason to limit it in our code. Default values I try to balance actually but modpack authors can freely change any of those.

@Keridos Keridos added this to the 4.0.x milestone Dec 12, 2021
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