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Hitsplat.java
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/*
* Copyright (c) 2018, Woox <https://github.com/wooxsolo>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package net.runelite.api;
import lombok.Getter;
/**
* A hitsplat that has been applied to an {@link Actor}.
*/
public class Hitsplat
{
/**
* An enumeration of hitsplat types.
*/
public enum HitsplatType
{
/**
* Blocking damage (blue).
*/
BLOCK,
/**
* Taking damage (red).
*/
DAMAGE,
/**
* Damage from poison (green).
*/
POISON,
/**
* Damage from venom (teal).
*/
VENOM,
/**
* Damage from disease (orange).
*/
DISEASE,
/**
* Healing (purple).
*/
HEAL;
/**
* Utility method that maps the type value to its respective
* {@link Hitsplat} value.
*
* @param type the type value
* @return hitsplat type
*/
public static HitsplatType fromInteger(int type)
{
switch (type)
{
case 0: return BLOCK;
case 1: return DAMAGE;
case 2: return POISON;
case 4: return DISEASE;
case 5: return VENOM;
case 6: return HEAL;
}
return null;
}
}
/**
* The type of hitsplat.
*/
@Getter
private HitsplatType hitsplatType;
/**
* The value displayed by the hitsplat.
*/
@Getter
private int amount;
/**
* When the hitsplat will disappear.
*/
@Getter
private int disappearsOnGameCycle;
public Hitsplat(HitsplatType hitsplatType, int amount, int disappearsOnGameCycle)
{
this.hitsplatType = hitsplatType;
this.amount = amount;
this.disappearsOnGameCycle = disappearsOnGameCycle;
}
}