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Feature Request: Read-Only Display Panels #29

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MyNameIsKodos opened this issue Oct 15, 2015 · 9 comments
Open

Feature Request: Read-Only Display Panels #29

MyNameIsKodos opened this issue Oct 15, 2015 · 9 comments

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@MyNameIsKodos
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Display Panels

My suggestion for Display Panels is this; a 4-10 line (For readability) display, able to be set by a computer.
Right now the only real way of doing this is via RFTools' Screens with a Computer Module installed for each line, which is rather clunky considering you have to have an entire mod installed for one thing.

This could either be done via a whole block with a fancy texture on the front as seen here or some sort of model (I would rather see it in a block personally) a la Bibliocraft's Fancy Signs.

Methods would be something like this, as an example:

    component.os_displaypanel.setText(int,string) -- Line, text
    component.os_displaypanel.addText(string) -- Text, adds it to first available line
    component.os_displaypanel.clear(int) -- Clears the panel completely, or if a number is passed, it clears that line.
    component.os_displaypanel.setColor(int) -- Sets the text color, either using hex or for simplicity's sake, using the colors API
    component.os_displaypanel.setBGColor(int) -- Sets the text background color. This would ONLY affect the background where the text is displayed. This could allow for a sort of 'flashing' effect for the text.

This is all just example, how much of this is put in is up to you.

Something something you told me to do this.

@CaitlynMainer
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Tagging @ds84182 in this just in case he ever gets time..

@ds84182
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ds84182 commented Jan 25, 2016

Sorry for forgetting! I'll get to working on it either today or tomorrow.

On Mon, Jan 25, 2016, 10:39 AM Caitlyn [email protected] wrote:

Tagging @ds84182 https://github.com/ds84182 in this just in case he
ever gets time..


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#29 (comment)
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@CaitlynMainer
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The TE, and block, and renderer are in the mod, registration is disabled in ContentRegistery.java for now since it's broken, Thanks!

The Idea I had was to make them sorta like NuclearControl's/OpenComputers screens in that if you placed them together it scaled them up, if you can get that awesome, if not don't worry about it.

@MyNameIsKodos
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Has there been any progress on this? Just wanting to check in =)

@CaitlynMainer
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*pokes @ds84182 * Hai.... how ya doin?

@ds84182
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ds84182 commented Oct 31, 2016

I'm so sorry 😫 I haven't really been doing anything with Minecraft lately
so I don't know how much rendering has changed from 1.7 to 1.10.

On Sun, Oct 30, 2016, 6:20 PM Caitlyn [email protected] wrote:

*pokes @ds84182 https://github.com/ds84182 * Hai.... how ya doin?


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@CaitlynMainer
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Well, OS is still targeting 1.7.10 ATM.. hopefully it's something I could port forward easily enough (assuming it doesn't use the tesselator directly :/)

@ds84182
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ds84182 commented Oct 31, 2016

Ah, I assumed that it was updated to 1.10 since OC also targets it. If I
can get another 1.7.10 instance downloaded after I finish a personal
project I should have time to work on it. I'll just have to fill my phone
up with reminders...

On Mon, Oct 31, 2016, 10:47 AM Caitlyn [email protected] wrote:

Well, OS is still targeting 1.7.10 ATM.. hopefully it's something I could
port forward easily enough (assuming it doesn't use the tesselator directly
:/)


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@MyNameIsKodos
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Tagging @ben-mkiv Since he seems to have started on this at some point. I still want this =D

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