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[BUG]: Per-game DirectX fullscreen resolution not being applied. #11954

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Left-Empty opened this issue Oct 27, 2024 · 1 comment
Open

[BUG]: Per-game DirectX fullscreen resolution not being applied. #11954

Left-Empty opened this issue Oct 27, 2024 · 1 comment
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@Left-Empty
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Left-Empty commented Oct 27, 2024

Describe the Bug

The "fullscreen mode" setting is being ignored in per-game settings. Only the general value is applied.

Reproduction Steps

Set general renderer to directx 11 or 12.
Set a Fullscreenmode other than borderless fullscreen.
(optional: you can set the general render to another one, Vulkan for instance and the Fullscreen mode to borderless fullscreen: the previously selected resolution will be used in per-game fullscreen for the Direct X renderers still)

Open a game's settings.
Set renderer to directx 12
Set fullscreenmode to another, desired resolution.

Launch the game, set it to fullscreen, the general Directx value will be used instead of the one specified in the game's settings.

Expected Behavior

Game is displayed in fullscreen at the resolution set in its own settings.

PCSX2 Revision

v2.1.229

Operating System

Windows 10 (64bit)

If Linux - Specify Distro

No response

Logs & Dumps

I know this is quite an outlier's case, but it matters to my setup. Thank you for looking into it in any case, and sorry if this has been covered and closed already!

What an awesome piece of work in all cases. Cheers!

@Left-Empty Left-Empty added the Bug label Oct 27, 2024
@Left-Empty Left-Empty changed the title [BUG]: [BUG]: Per-game fullscreen resolution not being applied. Oct 27, 2024
@Left-Empty Left-Empty changed the title [BUG]: Per-game fullscreen resolution not being applied. [BUG]: Per-game DirectX fullscreen resolution not being applied. Oct 27, 2024
@Mrlinkwii
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i think this issue is also referenced in #7601

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