Revise default anti-cheat thresholds #1934
moisterrific
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I'd love it if you can come up with good values for this. Once upon a time we did a survey to ask people what the values should be, but we didn't get much traction. |
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I assume the values are the same for vanilla Terraria server. We played with my friend a couple of days back and during a pirate invasion he was using bee grenades. He got booted quite a few times. To be clear, I have |
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The current values are too low and will definitely be producing false positives in a normal playthrough. But setting them too high will make it easier for cheaters to exploit.
What do you think should be appropriate values for each of the thresholds?
Current defaults:
HealOther = 50
Projectile = 50
TileKill = 60
TileLiquid = 15
TilePaint = 15
TilePlace = 20
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