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error running on linux (leftwm) #783
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In DeviceManager_VK.cpp, would you try replacing the following code:
with:
and let me know the result. There may be one more issue to solve regarding the initial SDL window size, but I would like to know the answer regarding the swapchain backbuffer sizes first. This might finally be the clue I was looking for regarding #740. Thx. UPDATE: The idea was correct but in the wrong place, and the SDL window size does need adjustment to match the modified swap chain extent. I will post a PR that addresses this (and hopefully #740 as well). Don't bother testing with the above change until I post the PR. Thanks. |
Hi @Oreolek, the fix for this is now merged into the head stream. If it solves your problem, would you please close this issue? Thx. |
first run went fine but on the second run this happens:
latest git commit 39ae120, ArchLinux 64bit
UPD: it's a tiling leftwm window manager. It sees a new window and auto-resizes it to 1918x704. RBRoom3 runs in windowed mode by default, doesn't expect the window size to be different and bails. The solution is to run
./RBDoom3BFG +set r_windowWidth 1918 +set r_windowHeight 704
like the window manager expects.This bug is present every time game runs, even if the game settings are set to "Fullscreen". Setting
r_fullscreen
doesn't help.The text was updated successfully, but these errors were encountered: