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options.c
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/*
* options.c - This file has all the code for the option command
*
* Advanced Rogue
* Copyright (C) 1984, 1985, 1986 Michael Morgan, Ken Dalka and AT&T
* All rights reserved.
*
* Based on "Rogue: Exploring the Dungeons of Doom"
* Copyright (C) 1980, 1981 Michael Toy, Ken Arnold and Glenn Wichman
* All rights reserved.
*
* See the file LICENSE.TXT for full copyright and licensing information.
*/
/*
* This file has all the code for the option command.
* I would rather this command were not necessary, but
* it is the only way to keep the wolves off of my back.
*
*/
#include "curses.h"
#include <ctype.h>
#include "rogue.h"
#define NUM_OPTS (sizeof optlist / sizeof (OPTION))
/*
* description of an option and what to do with it
*/
struct optstruct {
char *o_name; /* option name */
char *o_prompt; /* prompt for interactive entry */
int *o_opt; /* pointer to thing to set */
int (*o_putfunc)(); /* function to print value */
int (*o_getfunc)(); /* function to get value interactively */
};
typedef struct optstruct OPTION;
int put_bool(),
get_bool(),
put_str(),
get_str(),
put_abil(),
get_abil(),
get_quest(),
put_quest();
OPTION optlist[] = {
{"terse", "Terse output: ",
(int *) &terse, put_bool, get_bool },
{"flush", "Flush typeahead during battle: ",
(int *) &fight_flush, put_bool, get_bool },
{"jump", "Show position only at end of run: ",
(int *) &jump, put_bool, get_bool },
{"step", "Do inventories one line at a time: ",
(int *) &slow_invent, put_bool, get_bool },
{"askme", "Ask me about unidentified things: ",
(int *) &askme, put_bool, get_bool },
{"pickup", "Pick things up automatically: ",
(int *) &auto_pickup, put_bool, get_bool },
{"overlay", "Overlay menu: ",
(int *) &menu_overlay, put_bool, get_bool },
{"name", "Name: ",
(int *) whoami, put_str, get_str },
{"file", "Save file: ",
(int *) file_name, put_str, get_str },
{"score", "Score file: ",
(int *) score_file, put_str, get_str },
{"class", "Character class: ",
(int *)&char_type, put_abil, get_abil },
{"quest", "Quest item: ",
(int *) &quest_item, put_quest, get_quest }
};
/*
* The ability field is read-only
*/
get_abil(abil, win)
int *abil;
WINDOW *win;
{
register int oy, ox;
getyx(win, oy, ox);
put_abil(abil, win);
get_ro(win, oy, ox);
}
/*
* The quest field is read-only
*/
get_quest(quest, win)
int *quest;
WINDOW *win;
{
register int oy, ox;
getyx(win, oy, ox);
waddstr(win, rel_magic[*quest].mi_name);
get_ro(win, oy, ox);
}
/*
* get_ro:
* "Get" a read-only value.
*/
get_ro(win, oy, ox)
WINDOW *win;
register int oy, ox;
{
register int ny, nx;
register bool op_bad;
op_bad = TRUE;
getyx(win, ny, nx);
while(op_bad)
{
wmove(win, oy, ox);
draw(win);
switch (wgetch(win))
{
case '\n':
case '\r':
op_bad = FALSE;
break;
case '\033':
case '\007':
return QUIT;
case '-':
return MINUS;
default:
mvwaddstr(win, ny, nx + 5, "(no change allowed)");
}
}
wmove(win, ny, nx + 5);
wclrtoeol(win);
wmove(win, ny, nx);
waddch(win, '\n');
return NORM;
}
/*
* allow changing a boolean option and print it out
*/
get_bool(bp, win)
bool *bp;
WINDOW *win;
{
register int oy, ox;
register bool op_bad;
op_bad = TRUE;
getyx(win, oy, ox);
waddstr(win, *bp ? "True" : "False");
while(op_bad)
{
wmove(win, oy, ox);
draw(win);
switch (wgetch(win))
{
case 't':
case 'T':
*bp = TRUE;
op_bad = FALSE;
break;
case 'f':
case 'F':
*bp = FALSE;
op_bad = FALSE;
break;
case '\n':
case '\r':
op_bad = FALSE;
break;
case '\033':
case '\007':
return QUIT;
case '-':
return MINUS;
default:
mvwaddstr(win, oy, ox + 10, "(T or F)");
}
}
wmove(win, oy, ox);
wclrtoeol(win);
waddstr(win, *bp ? "True" : "False");
waddch(win, '\n');
return NORM;
}
/*
* set a string option
*/
get_str(opt, win)
register char *opt;
WINDOW *win;
{
register char *sp;
register int c, oy, ox;
char buf[LINELEN];
draw(win);
getyx(win, oy, ox);
/*
* loop reading in the string, and put it in a temporary buffer
*/
for (sp = buf;
(c = wgetch(win)) != '\n' &&
c != '\r' &&
c != '\033' &&
c != '\007' &&
sp < &buf[LINELEN-1];
wclrtoeol(win), draw(win))
{
if (c == -1)
continue;
else if (c == md_erasechar()) /* process erase character */
{
if (sp > buf)
{
register int i;
sp--;
for (i = strlen(unctrl(*sp)); i; i--)
waddch(win, '\b');
}
continue;
}
else if (c == md_killchar()) /* process kill character */
{
sp = buf;
wmove(win, oy, ox);
continue;
}
else if (sp == buf)
if (c == '-' && win == hw) /* To move back a line in hw */
break;
else if (c == '~')
{
strcpy(buf, home);
waddstr(win, home);
sp += strlen(home);
continue;
}
*sp++ = c;
waddstr(win, unctrl(c));
}
*sp = '\0';
if (sp > buf) /* only change option if something has been typed */
strucpy(opt, buf, strlen(buf));
wmove(win, oy, ox);
waddstr(win, opt);
waddch(win, '\n');
draw(win);
if (win == msgw)
mpos += (int)(sp - buf);
if (c == '-')
return MINUS;
else if (c == '\033' || c == '\007')
return QUIT;
else
return NORM;
}
/*
* print and then set options from the terminal
*/
option()
{
register OPTION *op;
register int retval;
wclear(hw);
touchwin(hw);
/*
* Display current values of options
*/
for (op = optlist; op <= &optlist[NUM_OPTS-1]; op++)
{
waddstr(hw, op->o_prompt);
(*op->o_putfunc)(op->o_opt, hw);
waddch(hw, '\n');
}
/*
* Set values
*/
wmove(hw, 0, 0);
for (op = optlist; op <= &optlist[NUM_OPTS-1]; op++)
{
waddstr(hw, op->o_prompt);
if ((retval = (*op->o_getfunc)(op->o_opt, hw)))
if (retval == QUIT)
break;
else if (op > optlist) { /* MINUS */
wmove(hw, (int)(op - optlist) - 1, 0);
op -= 2;
}
else /* trying to back up beyond the top */
{
putchar('\007');
wmove(hw, 0, 0);
op--;
}
}
/*
* Switch back to original screen
*/
mvwaddstr(hw, lines-1, 0, spacemsg);
draw(hw);
wait_for(' ');
clearok(cw, TRUE);
touchwin(cw);
after = FALSE;
}
/*
* parse options from string, usually taken from the environment.
* the string is a series of comma seperated values, with booleans
* being stated as "name" (true) or "noname" (false), and strings
* being "name=....", with the string being defined up to a comma
* or the end of the entire option string.
*/
parse_opts(str)
register char *str;
{
register char *sp;
register OPTION *op;
register int len;
while (*str)
{
/*
* Get option name
*/
for (sp = str; isalpha(*sp); sp++)
continue;
len = (int)(sp - str);
/*
* Look it up and deal with it
*/
for (op = optlist; op <= &optlist[NUM_OPTS-1]; op++)
if (EQSTR(str, op->o_name, len))
{
if (op->o_putfunc == put_bool) /* if option is a boolean */
*(bool *)op->o_opt = TRUE;
else /* string option */
{
register char *start;
char value[LINELEN];
/*
* Skip to start of string value
*/
for (str = sp + 1; *str == '='; str++)
continue;
if (*str == '~')
{
strcpy((char *) value, home);
start = (char *) value + strlen(home);
while (*++str == '/')
continue;
}
else
start = (char *) value;
/*
* Skip to end of string value
*/
for (sp = str + 1; *sp && *sp != ','; sp++)
continue;
strucpy(start, str, sp - str);
/* Put the value into the option field */
if (op->o_putfunc != put_abil)
strcpy((char *)op->o_opt, (char *)value);
else if (*op->o_opt == -1) { /* Only init ability once */
register int len = strlen(value);
register int i;
if (isupper(value[0])) value[0] = tolower(value[0]);
for (i=0; i<NUM_CHARTYPES-1; i++) {
if (EQSTR(value, char_class[i].name, len)) {
*op->o_opt = i;
break;
}
}
}
}
break;
}
/*
* check for "noname" for booleans
*/
else if (op->o_putfunc == put_bool
&& EQSTR(str, "no", 2) && EQSTR(str + 2, op->o_name, len - 2))
{
*(bool *)op->o_opt = FALSE;
break;
}
/*
* skip to start of next option name
*/
while (*sp && !isalpha(*sp))
sp++;
str = sp;
}
}
/*
* print the character type
*/
put_abil(ability, win)
int *ability;
WINDOW *win;
{
waddstr(win, char_class[*ability].name);
}
/*
* print out the quest
*/
put_quest(quest, win)
int *quest;
WINDOW *win;
{
waddstr(win, rel_magic[*quest].mi_name);
}
/*
* put out a boolean
*/
put_bool(b, win)
bool *b;
WINDOW *win;
{
waddstr(win, *b ? "True" : "False");
}
/*
* put out a string
*/
put_str(str, win)
char *str;
WINDOW *win;
{
waddstr(win, str);
}