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EXPERIMENTAL_Category.md

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List of Rules in the EXPERIMENTAL Category

For a list of all implemented Rules go here

Index

Count: 30

Rules in EXPERIMENTAL Category

anvilledBlueIce

Custom amount of packed ice crushed by falling anvils make one blue ice.

  • Type: int
  • Default value: 0
  • Suggested options: 0, 4, 9
  • Categories: EXPERIMENTAL, FEATURE, RUG
  • Additional notes:
    • You must choose a value from 0 to 32
    • From QuickCarpet

anvilledIce

Custom amount of frosted ice crushed by falling anvils make one ice. Allows for new type of ice farm.

  • Type: int
  • Default value: 0
  • Suggested options: 0, 4, 9
  • Categories: EXPERIMENTAL, FEATURE, RUG
  • Additional notes:
    • You must choose a value from 0 to 32
    • From QuickCarpet

anvilledPackedIce

Custom amount of ice crushed by falling anvils make one packed ice.

  • Type: int
  • Default value: 0
  • Suggested options: 0, 4, 9
  • Categories: EXPERIMENTAL, FEATURE, RUG
  • Additional notes:
    • You must choose a value from 0 to 32
    • From QuickCarpet

basaltToBlackstoneConversion

Basalt converts to Blackstone if next to both Lava and Water

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: EXPERIMENTAL, FEATURE, RENEWABLE, RUG, SURVIVAL

campSleeping

Allows players to sleep in a Bed without setting their spawn point by entering while sneaking. Requires the main hand to be empty

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: EXPERIMENTAL, FEATURE, RUG, SURVIVAL

concreteMixing

Sand falling on Gravel (or the other way around) with a Concrete Block below will blend to Concrete Powder colored like the Concrete Block below

In combination with cobbleCrushing and gravelCrushing allows for an automatic Concrete generator

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: EXPERIMENTAL, FEATURE, RUG, SURVIVAL

dragonEggConvertsCobbleToEndstone

Dragon Eggs will convert Cobble under them to Endstone either on set event

  • Type: String
  • Default value: off
  • Required options: off, on_teleport, on_landing, both
  • Categories: EXPERIMENTAL, FEATURE, RENEWABLE, RUG

dragonXpDrop

Amount of XP dropped by later Dragons. The first Dragon always drops 12000

  • Type: int
  • Default value: 500
  • Suggested options: 500, 1200, 12000
  • Categories: EXPERIMENTAL, RUG, SURVIVAL
  • Additional notes:

easyHarvesting

Right-clicking on fully grown crops harvests and immediately replants it

Works on all crops, nether warts, cocoa beans, sugarcane, cacti, bamboo, kelp and twisting, weeping and cave vines

  • Type: String
  • Default value: off
  • Required options: off, normal, require_hoe
  • Categories: EXPERIMENTAL, FEATURE, RUG, SURVIVAL

eggWaterDrag

How fast thrown Eggs can travel underwater. 0.99 is the default for above water and for Tridents

Thrown Egg will stutter on client when mod is only on server

  • Type: double
  • Default value: 0.8
  • Suggested options: 0.8, 0.9, 0.99
  • Categories: CLIENT, EXPERIMENTAL, RUG
  • Additional notes:
    • You must choose a value from 0.5 to 0.99

enderPearlWaterDrag

How fast thrown Ender Pearls can travel underwater. 0.99 is the default for above water and for Tridents

Thrown Pearl will stutter on client when mod is only on server

  • Type: double
  • Default value: 0.8
  • Suggested options: 0.8, 0.9, 0.99
  • Categories: CLIENT, EXPERIMENTAL, RUG
  • Additional notes:
    • You must choose a value from 0.5 to 0.99

foodInstantHeal

Food heals hearts not hunger like in the first MC versions and naturalRegeneration is off

Recommended to combine with peacefulHunger

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: EXPERIMENTAL, FEATURE, RUG, SURVIVAL
  • Additional notes:

honeyCombStickiness

Honey Comb only sticks to selected Blocks

Will render Ghost Blocks on the Client when mod is only Server Side

infinityNeedsArrow

A Bow enchanted with Infinity needs the player to have an arrow in their inventory

  • Type: boolean
  • Default value: true
  • Required options: true, false
  • Categories: BUGFIX, EXPERIMENTAL, RUG, SURVIVAL

kelpBlockHardness

How long Kelp Blocks take to mine in survival

Any value other than 0 will behave like 0.5 for clients without this mod

  • Type: double
  • Default value: 0.5
  • Suggested options: 0.0, 0.25, 0.5
  • Categories: CLIENT, EXPERIMENTAL, RUG, SURVIVAL
  • Additional notes:
    • You must choose a value from 0 to 0.5

longerRepeaters

Repeaters on top of Redstone Blocks multiply their delay by set amount

  • Type: int
  • Default value: 1
  • Required options: 1, 2, 3, 4
  • Categories: EXPERIMENTAL, FEATURE, RUG

maxBannerLayers

Maximum number of layers, that can be applied to a banner

This only works for clients with this mod installed and the Banner tooltips never show more than 6 layers

  • Type: int
  • Default value: 6
  • Suggested options: 3, 6, 10, 12
  • Categories: CLIENT, CRAFTING, EXPERIMENTAL, RUG, SURVIVAL
  • Additional notes:

minecartMaxSpeedMultiplier

Maximum minecart speed multiplier

  • Type: double
  • Default value: 1.0
  • Suggested options: 0.5, 1.0, 2.0, 4.0
  • Categories: EXPERIMENTAL, RUG
  • Additional notes:
    • You must choose a value between 0.25 and 4.0

moreFortressSpawningBlocks

What blocks Fortress mobs can spawn on inside the bigger Bounding Box

off: nether bricks only / more: (red) nether bricks, netherrack, soul sand/soil, packed/blue ice, gravel, magma blocks / all: all

netherrackGeneration

Netherrack is generated instead of Cobblestone if a Magma Block is below

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: EXPERIMENTAL, FEATURE, RENEWABLE, RUG, SURVIVAL

peacefulHunger

Players do not lose any hunger like in peaceful mode

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: EXPERIMENTAL, FEATURE, RUG, SURVIVAL
  • Additional notes:

reachDistance

Reach in which you can place and break blocks. Value will be 0.5 higher in creative

Mod needed on server and client for this feature to work

  • Type: double
  • Default value: 4.5
  • Suggested options: 0.0, 4.5, 5.0, 10.0
  • Categories: CLIENT, CREATIVE, EXPERIMENTAL, RUG
  • Additional notes:

silkTouchBuddingAmethysts

Mining Budding Amethysts with a Silk Touch tool will drop itself

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: EXPERIMENTAL, FEATURE, RUG, SURVIVAL

silkTouchFarmland

Mining Farmland with a Silk Touch tool will drop itself

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: EXPERIMENTAL, FEATURE, RUG, SURVIVAL

silkTouchPathBlocks

Mining Path Blocks with a Silk Touch tool will drop itself

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: EXPERIMENTAL, FEATURE, RUG, SURVIVAL

silkTouchSpawners

Mining Spawners with a Silk Touch tool will drop itself

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: EXPERIMENTAL, FEATURE, RUG, SURVIVAL

slimeChunkPercentage

The percentage of chunks that are Slime chunks

  • Type: int
  • Default value: 10
  • Suggested options: 0, 10, 50, 100
  • Categories: EXPERIMENTAL, RUG
  • Additional notes:

snowballWaterDrag

How fast thrown Snowballs can travel underwater. 0.99 is the default for above water and for Tridents

Thrown Snowball will stutter on client when mod is only on server

  • Type: double
  • Default value: 0.8
  • Suggested options: 0.8, 0.9, 0.99
  • Categories: CLIENT, EXPERIMENTAL, RUG
  • Additional notes:
    • You must choose a value from 0.5 to 0.99

tallPlantNoUpdate

Tall Plants do not update blocks around the top part if the bottom half got broken

Old Bug: MC-31038

zeroTickPlants

Brings back the ability to force grow certain plants using 0-ticks

  • Type: boolean
  • Default value: false
  • Required options: true, false
  • Categories: EXPERIMENTAL, RUG