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script.js
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const musicContainer = document.getElementById('music-container');
const playBtn = document.getElementById('play');
const prevBtn = document.getElementById('prev');
const nextBtn = document.getElementById('next');
const audio = document.getElementById('audio');
const progress = document.getElementById('progress');
const progressContainer = document.getElementById('progress-container');
const title = document.getElementById('title');
const cover = document.getElementById('cover');
const currTime = document.querySelector('#currTime');
const durTime = document.querySelector('#durTime');
// songs title
const songs = ['hurt','letitgo','river'];
// keep track of song
let songIndex = 0;
//Initially load song details into DOM
loadSong(songs[songIndex]);
// Update song details
function loadSong(song) {
title.innerText = song;
audio.src= `music/${song}.mp3`;
cover.src= `images/${song}.jpg`;
}
// play song
function playSong (){
musicContainer.classList.add('play');
playBtn.querySelector('i.fas').classList.remove('fa-play');
playBtn.querySelector('i.fas').classList.add('fa-pause');
audio.play();
}
// pause song
function pauseSong (){
musicContainer.classList.remove('play');
playBtn.querySelector('i.fas').classList.add('fa-play');
playBtn.querySelector('i.fas').classList.remove('fa-pause');
audio.pause();
}
// Previuous Song
function prevSong(){
songIndex--;
if(songIndex < 0){
songIndex = songs.length - 1;
}
loadSong(songs[songIndex]);
playSong();
}
// Next Song
function nextSong(){
songIndex++;
if(songIndex > songs.length - 1){
songIndex = 0;
}
loadSong(songs[songIndex]);
playSong();
}
// Update Progress bar
function updateProgress (e){
const {duration , currentTime} = e.srcElement;
const progressPercent = (currentTime / duration) * 100;
progress.style.width = `${progressPercent}%;`
}
//set progress bar
function setProgress (e) {
const width = this.clientWidth;
const clickX = e.offsetX;
const duration = audio.duration;
audio.currentTime = (clickX / width) * duration;
}
// event listerns
playBtn.addEventListener('click', () =>{
const isPlaying = musicContainer.classList.contains('play');
if(isPlaying) {
pauseSong();
} else {
playSong();
}
});
// change song
prevBtn.addEventListener('click', prevSong);
nextBtn.addEventListener('click', nextSong);
// Time/song Update
audio.addEventListener('timeupdate', updateProgress);
// Click on progress bar
progressContainer.addEventListener('click',setProgress)
// song end
audio. addEventListener('ended',nextSong);