diff --git a/content/blog/2024-08-12-transition-announcement.md b/content/blog/2024-08-12-transition-announcement.md index 40ff45d..746f7ee 100644 --- a/content/blog/2024-08-12-transition-announcement.md +++ b/content/blog/2024-08-12-transition-announcement.md @@ -55,8 +55,8 @@ To put Rust GPU in context, here's an overview of the current landscape: [MSL](https://developer.apple.com/metal/)). These shaders ultimately run on the GPU. - [ZLUDA](https://github.com/vosen/ZLUDA): A drop-in replacement for CUDA written in Rust. Enables using tools and libraries targeted at CUDA on non-NVIDIA hardware. -- [Ashai Linux GPU - Drivers](https://asahilinux.org/2022/12/gpu-drivers-now-in-asahi-linux/): GPU drivers +- [Asahi Linux GPU + drivers](https://asahilinux.org/2022/12/gpu-drivers-now-in-asahi-linux/): GPU drivers partially written in Rust to add Linux support for Apple GPUs. ## Why Rust for GPU Programming?