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Copy pathDivineSisters.txt
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DivineSisters.txt
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local hungerEnabled
local energyEnabled
local Player = game.Players.LocalPlayer
local library = loadstring(game:HttpGet(('https://pastebin.com/raw/FsJak6AT')))()
local window = library:CreateWindow("De Pride Isle")
local F1 = window:CreateFolder("Abilities")
local F2 = window:CreateFolder("Teleports")
local F3 = window:CreateFolder("Misc")
F1:Toggle("Unlimited Hunger",function(bool)
hungerEnabled = bool
end)
F1:Toggle("Unlimited Energy",function(bool)
energyEnabled = bool
end)
F1:Button("Activate Ragdoll",function()
fireclickdetector(game.Workspace.TestBase.ActivateRagdoll.CD)
end)
F1:Button("Disable Ragdoll",function()
fireclickdetector(game.Workspace.TestBase.DisableRagdoll.CD)
end)
F2:Button("Teleport to Sanatorium",function()
Player.Character.HumanoidRootPart.CFrame = CFrame.new(-4225.70947, 406.243774, 999.391235)
end)
F3:Button("Remove Blur", function()
game:GetService("Lighting").PanicBlur:Destroy() --Idk what to remove
game:GetService("Lighting").Stage5:Destroy()
game:GetService("Lighting").Stage4:Destroy()
game:GetService("Lighting").Running:Destroy()
end)
F3:Button("No Arrest", function()
game.workspace[game.Players.LocalPlayer.Name].Ragdoll:Destroy()
end)
while true do
wait()
if hungerEnabled == true then
game:GetService("Players").LocalPlayer.Voracity.Value = 100
end
if energyEnabled == true then
game:GetService("Players").LocalPlayer.Vigour.Value = 100
end
end