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Copy pathFps Parts.lua
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Fps Parts.lua
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--//Variables\\--
local player = game:GetService("Players").LocalPlayer
local character = player.character or player.characterAdded:Wait()
--//Events\\--
game:GetService("RunService").RenderStepped:Connect(function()
--//Visible\\--
for i, part in pairs(character:GetChildren())do
if string.match(part.Name, "Arm")or string.match(part.Name, "Hand") then
part.LocalTransparencyModifier = 0
end
end
end)
--//Variables\\--
local player = game:GetService("Players").LocalPlayer
local character = player.character or player.characterAdded:Wait()
--//Events\\--
game:GetService("RunService").RenderStepped:Connect(function()
--//Visible\\--
for i, part in pairs(character:GetChildren())do
if string.match(part.Name, "Leg")or string.match(part.Name, "Lower") then
part.LocalTransparencyModifier = 0
end
end
end)
--//Events\\--
game:GetService("RunService").RenderStepped:Connect(function()
--//Visible\\--
for i, part in pairs(character:GetChildren())do
if string.match(part.Name, "Torso")or string.match(part.Name, "LowerTorso") then
part.LocalTransparencyModifier = 0
end
end
end)