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Copy pathSpider autowin.lua
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Spider autowin.lua
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function forreinjectfunction()
-- peremenniye ------------------------------------------------------------------------------------------------------------------------------------------------------------------
local nameven = "Spider Gui [BETA]"
for i,v in pairs(game.CoreGui:GetChildren()) do
if v.Name == nameven then
v:Destroy()
end
end
espforlder = Instance.new("Folder")
espforlder.Parent = game.Workspace.CurrentCamera
lplr = game.Players.LocalPlayer
lplrhum = lplr.Character.HumanoidRootPart
_G.maxspeedromfly = 100
hitboxsize = 10
if _G.spiderguiven == nil then
_G.spiderguiven = 1
else
_G.spiderguiven = _G.spiderguiven + 1
end
local bindworksvenyx = _G.spiderguiven
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/GreenDeno/Venyx-UI-Library/main/source.lua"))()
local venyx = library.new(nameven, 5013109572)
-- functions
itemstab = {
"Crowbar",
"Green Key",
"Purple Key",
"Battery",
"Ladder",
"Yellow Key",
"Blue Key",
"Bug Spray",
"Orange Key",
"C4",
"Red Key",
"Wrench"
}
-- pages and sections
local page1 = venyx:addPage("Player", 5012544693)
local sectionautowin = page1:addSection('By RomashkaHEHE')
local section1 = page1:addSection("Item Functions")
local section2 = page1:addSection("")
local page2 = venyx:addPage("Spider", 5012544693)
local section21 = page2:addSection("By RomashkaHEHE")
local page4 = venyx:addPage("Local Player", 5012544693)
local section41 = page4:addSection("By RomashkaHEHE")
local page3 = venyx:addPage("Other", 5012544693)
local section31 = page3:addSection("By RomashkaHEHE")
-- first page1
section1:addDropdown("Items", itemstab, function(value)
itemchoose = value
end)
section1:addButton("Take item", function()
for _,v in pairs(game:GetService("Workspace").Items:GetDescendants()) do
if v.ClassName == "ClickDetector" then
if v.Parent.Parent.Name == itemchoose then
playercheckpos = lplr.Character.HumanoidRootPart.CFrame
wait(0.3)
lplr.Character.HumanoidRootPart.CFrame = v.Parent.CFrame
wait(0.3)
local args = {
[1] = "AttemptSwapItems",
[2] = v.Parent
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteFunction:InvokeServer(unpack(args))
wait(0.3)
lplr.Character.HumanoidRootPart.CFrame = playercheckpos
end
end
end
end)
section1:addButton("Use item", function()
if itemchoose == "Crowbar" then
pcall(function()
playercheckpos2 = lplrhum.CFrame
if lplr.Backpack:FindFirstChild("Crowbar") then
lplr.Backpack:FindFirstChild("Crowbar").Parent = lplr.Character
pickupye1 = true
elseif lplr.Character:FindFirstChild("Crowbar") then
pickupye1 = true
end
wait(0.3)
if pickupye1 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(500.116486, 58.4998817, 98.4872971)
wait(0.3)
local args = {
[1] = "AttemptTriggerMapEvent",
[2] = workspace.Map01_Cabin.DockGate.BoardEvent.Trigger
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
wait(0.3)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(476.164368, 75.5, -2.34601712)
wait(0.3)
local args = {
[1] = "AttemptTriggerMapEvent",
[2] = workspace.Map01_Cabin.CABIN.BoardEvent.Trigger
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
wait(0.3)
pickupye1 = false
lplrhum.CFrame = playercheckpos2
end
end)
elseif itemchoose == "Green Key" then
pcall(function()
playercheckpos2 = lplrhum.CFrame
wait(0.3)
if lplr.Backpack:FindFirstChild("Green Key") then
lplr.Backpack:FindFirstChild("Green Key").Parent = lplr.Character
pickupye2 = true
elseif lplr.Character:FindFirstChild("Green Key") then
pickupye2 = true
end
wait(0.3)
if pickupye2 then
lplr.Character.HumanoidRootPart.CFrame = game:GetService("Workspace")["Map01_Cabin"].Shed.ShedDoor.Door.CFrame
wait(0.3)
local args = {
[1] = "AttemptToggleDoor",
[2] = workspace.Map01_Cabin.Shed.ShedDoor,
[3] = true
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
wait(0.3)
pickupye2 = false
lplrhum.CFrame = playercheckpos2
end
end)
elseif itemchoose == "Purple Key" then
pcall(function()
playercheckpos2 = lplrhum.CFrame
if lplr.Backpack:FindFirstChild("Purple Key") then
lplr.Backpack:FindFirstChild("Purple Key").Parent = lplr.Character
pickupye3 = true
elseif lplr.Character:FindFirstChild("Purple Key") then
pickupye3 = true
end
wait(0.3)
if pickupye3 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(499.690582, 58.5, 98.9617615)
wait(0.3)
local args = {
[1] = "AttemptToggleDoor",
[2] = workspace.Map01_Cabin.DockGate.DockDoorSystem.DockDoor,
[3] = false
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
wait(0.3)
pickupye3 = false
lplrhum.CFrame = playercheckpos2
end
end)
elseif itemchoose == "Battery" then
pcall(function()
playercheckpos2 = lplrhum.CFrame
if lplr.Backpack:FindFirstChild("Battery") then
lplr.Backpack:FindFirstChild("Battery").Parent = lplr.Character
pickupye4 = true
elseif lplr.Character:FindFirstChild("Battery") then
pickupye4 = true
end
wait(0.3)
if pickupye4 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(436.361237, 58.7000008, 67.5416489)
wait(0.3)
local args = {
[1] = "AttemptTriggerMapEvent",
[2] = workspace.Map01_Cabin.Shed.BatteryLever.BatteryHolder.Trigger
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
wait(0.3)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(435.346283, 58.7000008, 72.5034714)
wait(0.3)
local args = {
[1] = "AttemptTriggerMapEvent",
[2] = workspace.Map01_Cabin.Shed.BatteryLever.PoweredLeverSwitch.Trigger
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
wait(0.3)
pickupye4 = false
lplrhum.CFrame = playercheckpos2
end
end)
elseif itemchoose == "Ladder" then
pcall(function()
playercheckpos2 = lplrhum.CFrame
if lplr.Backpack:FindFirstChild("Ladder") then
lplr.Backpack:FindFirstChild("Ladder").Parent = lplr.Character
pickupye5 = true
elseif lplr.Character:FindFirstChild("Ladder") then
pickupye5 = true
end
wait(0.3)
if pickupye5 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(499.690582, 58.5, 98.9617615)
wait(0.3)
local args = {
[1] = "AttemptTriggerMapEvent",
[2] = workspace.Map01_Cabin.CABIN.LadderEvent.Trigger
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
wait(0.3)
pickupye5 = false
lplrhum.CFrame = playercheckpos2
end
end)
elseif itemchoose == "Yellow Key" then
pcall(function()
playercheckpos2 = lplrhum.CFrame
if lplr.Backpack:FindFirstChild("Yellow Key") then
lplr.Backpack:FindFirstChild("Yellow Key").Parent = lplr.Character
pickupye6 = true
elseif lplr.Character:FindFirstChild("Yellow Key") then
pickupye6 = true
end
wait(0.3)
if pickupye6 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(576.861145, 43.1000023, 79.4047241)
wait(0.3)
local args = {
[1] = "AttemptToggleDoor",
[2] = workspace.Map01_Cabin.BunkerUnderground.SafeInBunker.SafeDoor,
[3] = false
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
wait(0.3)
pickupye6 = false
lplrhum.CFrame = playercheckpos2
end
end)
elseif itemchoose == "Blue Key" then
pcall(function()
playercheckpos2 = lplrhum.CFrame
if lplr.Backpack:FindFirstChild("Blue Key") then
lplr.Backpack:FindFirstChild("Blue Key").Parent = lplr.Character
pickupye7 = true
elseif lplr.Character:FindFirstChild("Blue Key") then
pickupye7 = true
end
wait(0.3)
if pickupye7 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(507.268158, 75.5, 29.3330078)
wait(0.3)
local args = {
[1] = "AttemptToggleDoor",
[2] = workspace.Map01_Cabin.CABIN.WallDoorSegment.LockedDoor,
[3] = false
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
wait(0.3)
pickupye7 = false
lplrhum.CFrame = playercheckpos2
end
end)
elseif itemchoose == "Orange Key" then
pcall(function()
playercheckpos2 = lplrhum.CFrame
if lplr.Backpack:FindFirstChild("Orange Key") then
lplr.Backpack:FindFirstChild("Orange Key").Parent = lplr.Character
pickupye8 = true
elseif lplr.Character:FindFirstChild("Orange Key") then
pickupye8 = true
end
wait(0.3)
if pickupye8 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(471.914642, 75.5, -13.6338701)
wait(0.3)
local args = {
[1] = "AttemptToggleDoor",
[2] = workspace.Map01_Cabin.CABIN.SafeInHouse.SafeDoor,
[3] = false
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
wait(0.3)
pickupye8 = false
lplrhum.CFrame = playercheckpos2
end
end)
elseif itemchoose == "C4" then
pcall(function()
playercheckpos2 = lplrhum.CFrame
if lplr.Backpack:FindFirstChild("C4") then
lplr.Backpack:FindFirstChild("C4").Parent = lplr.Character
pickupye9 = true
elseif lplr.Character:FindFirstChild("C4") then
pickupye9 = true
end
wait(0.3)
if pickupye9 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(535.640137, 58.9000015, 87.7516327)
wait(0.3)
local args = {
[1] = "AttemptTriggerMapEvent",
[2] = workspace.Map01_Cabin.BunkerUnderground.BunkerHatchEvent.Trigger
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
wait(0.3)
pickupye9 = false
lplrhum.CFrame = playercheckpos2
end
end)
elseif itemchoose == "Red Key" then
pcall(function()
playercheckpos2 = lplrhum.CFrame
if lplr.Backpack:FindFirstChild("Red Key") then
lplr.Backpack:FindFirstChild("Red Key").Parent = lplr.Character
pickupye10 = true
elseif lplr.Character:FindFirstChild("Red Key") then
pickupye10 = true
end
wait(0.3)
if pickupye10 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(533.183777, 61.5, 7.5835247)
wait(0.3)
local args = {
[1] = "AttemptToggleDoor",
[2] = workspace.Map01_Cabin.CABIN.WallDoorSegment.LockedDoor,
[3] = false
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
wait(0.3)
pickupye10 = false
lplrhum.CFrame = playercheckpos2
end
end)
elseif itemchoose == "Wrench" then
pcall(function()
playercheckpos2 = lplrhum.CFrame
if lplr.Backpack:FindFirstChild("Wrench") then
lplr.Backpack:FindFirstChild("Wrench").Parent = lplr.Character
pickupye11 = true
elseif lplr.Character:FindFirstChild("Wrench") then
pickupye11 = true
end
wait(0.3)
if pickupye11 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(548.232605, 43, 81.5556564)
wait(0.3)
local args = {
[1] = "AttemptTriggerMapEvent",
[2] = workspace.Map01_Cabin.BunkerUnderground.LaserEvent.PowerPanel.Trigger
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
wait(0.3)
pickupye11 = false
lplrhum.CFrame = playercheckpos2
end
end)
end
end)
section2:addToggle("Spider esp", nil, function()
local bill = Instance.new("BillboardGui", espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop = true
bill.Size = UDim2.new(1,0,1,0)
bill.Adornee = plr.Character.Head
local Frame = Instance.new('Text',bill)
Frame.Active = true
Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
Frame.BackgroundTransparency = 0
Frame.BorderSizePixel = 0
Frame.AnchorPoint = Vector2.new(.5, .5)
Frame.Position = UDim2.new (0.5,0,0.5,0)
Frame.Size = UDim2.new (1,0,1,0)
Frame.Rotation = 0
end)
section2:addButton("Use Lever", function()
playercheckpos2 = lplrhum.CFrame
wait(0.3)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(563.418213, 43, 88.4427719)
wait(0.3)
local args = {
[1] = "AttemptTriggerMapEvent",
[2] = workspace.Map01_Cabin.BunkerUnderground.LeverSwitch.Trigger
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
wait(0.3)
lplrhum.CFrame = playercheckpos2
end)
sectionautowin:addButton("Auto Win (beta)", function()
noclipON = true
if not stad1 then
for _,v in pairs(game:GetService("Workspace").Items:GetDescendants()) do
if v.ClassName == "ClickDetector" then
if v.Parent.Parent.Name == "Crowbar" then
playercheckpos = lplr.Character.HumanoidRootPart.CFrame
wait(0.3)
lplr.Character.HumanoidRootPart.CFrame = v.Parent.CFrame
wait(0.3)
local args = {
[1] = "AttemptSwapItems",
[2] = v.Parent
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteFunction:InvokeServer(unpack(args))
wait(0.2)
pcall(function()
playercheckpos2 = lplrhum.CFrame
if lplr.Backpack:FindFirstChild("Crowbar") then
lplr.Backpack:FindFirstChild("Crowbar").Parent = lplr.Character
pickupye1 = true
elseif lplr.Character:FindFirstChild("Crowbar") then
pickupye1 = true
end
wait(0.2)
if pickupye1 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(500.116486, 58.4998817, 98.4872971)
wait(0.2)
local args = {
[1] = "AttemptTriggerMapEvent",
[2] = workspace.Map01_Cabin.DockGate.BoardEvent.Trigger
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
wait(0.2)
pickupye1 = false
stad1 = true
end
end)
end
end
end
end
if not stad1 then return end
if not stad2 then
for _,v in pairs(game:GetService("Workspace").Items:GetDescendants()) do
if v.ClassName == "ClickDetector" then
if v.Parent.Parent.Name == "Battery" then
wait(0.2)
playercheckpos = lplr.Character.HumanoidRootPart.CFrame
wait(0.2)
lplr.Character.HumanoidRootPart.CFrame = v.Parent.CFrame
wait(0.2)
local args = {
[1] = "AttemptSwapItems",
[2] = v.Parent
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteFunction:InvokeServer(unpack(args))
wait(0.2)
stad2 = true
end
end
end
end
if not stad2 then return end
if not stad3 then
pcall(function()
wait(0.2)
if lplr.Backpack:FindFirstChild("Battery") then
lplr.Backpack:FindFirstChild("Battery").Parent = lplr.Character
pickupye4 = true
elseif lplr.Character:FindFirstChild("Battery") then
pickupye4 = true
else return end
wait(0.2)
if pickupye4 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(436.361237, 58.7000008, 67.5416489)
wait(0.3)
local args = {
[1] = "AttemptTriggerMapEvent",
[2] = workspace.Map01_Cabin.Shed.BatteryLever.BatteryHolder.Trigger
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
wait(0.3)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(435.346283, 58.7000008, 72.5034714)
wait(0.3)
local args = {
[1] = "AttemptTriggerMapEvent",
[2] = workspace.Map01_Cabin.Shed.BatteryLever.PoweredLeverSwitch.Trigger
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
wait(0.3)
pickupye4 = false
stad3 = true
end
end)
end
if not stad3 then return end
if not stad4 then
wait(0.3)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(563.418213, 43, 88.4427719)
wait(0.3)
local args = {
[1] = "AttemptTriggerMapEvent",
[2] = workspace.Map01_Cabin.BunkerUnderground.LeverSwitch.Trigger
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
wait(0.3)
stad4 = true
print("stad4")
end
if not stad4 then return end
if not stad5 then
wait(0.3)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(577.174744, 43.2000008, 79.9113922)
wait(0.3)
local args = {
[1] = "AttemptSwapItems",
[2] = workspace.Items["Purple Key"].Hitbox
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteFunction:InvokeServer(unpack(args))
wait(0.3)
stad5 = true
end
if not stad5 then return end
pcall(function()
playercheckpos2 = lplrhum.CFrame
if lplr.Backpack:FindFirstChild("Purple Key") then
lplr.Backpack:FindFirstChild("Purple Key").Parent = lplr.Character
pickupye3 = true
elseif lplr.Character:FindFirstChild("Purple Key") then
pickupye3 = true
end
wait(0.3)
if pickupye3 then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(499.690582, 58.5, 98.9617615)
wait(0.3)
local args = {
[1] = "AttemptToggleDoor",
[2] = workspace.Map01_Cabin.DockGate.DockDoorSystem.DockDoor,
[3] = false
}
game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
wait(0.3)
pickupye3 = false
stad5 = false
stad4 = false
stad3 = false
stad2 = false
stad1 = false
noclipON = false
end
end)
end)
section2:addButton("Auto Win fix", function()
stad5 = false
stad4 = false
stad3 = false
stad2 = false
stad1 = false
noclipON = false
end)
section2:addButton("Delete Spider Webs", function()
for _,v in pairs(game:GetService("Workspace").ignore.SpiderWebs:GetChildren()) do
v:Destroy()
end
end)
section2:addButton("Tp to exit", function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(499.089935, 58.5, 79.4934769)
end)
spawn(function()
while game:GetService("RunService").RenderStepped:wait() do
if bindworksvenyx == _G.spiderguiven then
pcall(function()
if noclipON == true then
if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then
game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
end
end
end)
end
end
end)
-- Page2
section21:addToggle("Players TP", false, function(value)
pcall(function()
playerstp = value
if playerstp then
repeat wait()
for i,v in pairs(game.Players:GetChildren()) do
if v.Name ~= lplr.Name and v.Character:FindFirstChild("Humanoid") and (lplrhum.Position - v.Character.HumanoidRootPart.Position).magnitude < 400 and v.Character.Humanoid.Health > 0 then
chelik = v.Character
print(v.Name)
end
end
lplrhum.CFrame = chelik.HumanoidRootPart.CFrame
until playerstp == false
end
end)
end)
section21:addToggle("Players hitbox", nil, function(value)
hitboxen = value
end)
spawn(function()
while wait() do
if bindworksvenyx == _G.spiderguiven then
if hitboxen then
for i,v in pairs(game.Players:GetChildren()) do
if v.Name ~= lplr.Name and v.Character:FindFirstChild("Humanoid") and (lplrhum.Position - v.Character.HumanoidRootPart.Position).magnitude < 400 and v.Character.Humanoid.Health > 0 then
v.Character.HumanoidRootPart.Size = Vector3.new(hitboxsize, hitboxsize, hitboxsize)
v.Character.HumanoidRootPart.Transparency = 0.6
end
end
else
for i,v in pairs(game.Players:GetChildren()) do
if v.Name ~= lplr.Name and v.Character:FindFirstChild("Humanoid") and (lplrhum.Position - v.Character.HumanoidRootPart.Position).magnitude < 400 and v.Character.Humanoid.Health > 0 then
v.Character.HumanoidRootPart.Size = Vector3.new(2, 2, 1)
v.Character.HumanoidRootPart.Transparency = 1
end
end
end
else
break
end
end
end)
section21:addSlider("Hitbox size", 10, 0, 50, function(value)
hitboxsize = value
end)
-- Page4
section41:addSlider("WalkSpeed", game.Players.LocalPlayer.Character:FindFirstChild("Humanoid").WalkSpeed or 16, 0, 200, function(value)
pcall(function()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=value
end)
end)
section41:addSlider("JumpPower", game.Players.LocalPlayer.Character:FindFirstChild("Humanoid").JumpPower or 0, 0, 200, function(value)
pcall(function()
game.Players.LocalPlayer.Character.Humanoid.JumpPower=value
end)
end)
section41:addToggle("Inf jump", nil, function(value)
infjumpon = value
game:GetService("UserInputService").JumpRequest:connect(function()
if infjumpon == true then
if bindworksvenyx == _G.spiderguiven then
game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
end
end
end)
end)
section41:addKeybind("Click TP", Enum.KeyCode.Z, function()
if bindworksvenyx == _G.spiderguiven then
hum = lplr.Character.HumanoidRootPart
mouse = lplr:GetMouse()
hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
end
end)
section41:addButton("Btools", function()
function unlockEverything(a)
for n,o in pairs(a:GetChildren())do
if(o:IsA("BasePart"))then
o.Locked = false
end
unlockEverything(o)
end
end
unlockEverything(Workspace)
Instance.new("HopperBin", game.Players.LocalPlayer.Backpack).BinType = 4
Instance.new("HopperBin", game.Players.LocalPlayer.Backpack).BinType = 3
Instance.new("HopperBin", game.Players.LocalPlayer.Backpack).BinType = 2
end)
section41:addButton("Alt Delete", function()
local Player = game:GetService("Players").LocalPlayer
local Mouse = Player:GetMouse()
Mouse.Button1Down:connect(function()
if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftAlt) and not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.RightAlt)then return end
if not Mouse.Target then return end
Mouse.Target:Destroy()
end)
end)
section41:addKeybind("Fly", nil, function()
if bindworksvenyx == _G.spiderguiven then
if _G.romfflyingon then
_G.romfflyingon = false
else
_G.romfflyingon = true
loadstring([[local mouse = game.Players.LocalPlayer:GetMouse()
local plr = game.Players.LocalPlayer
local torso = plr.Character.Head
local deb = true
local ctrl = {f = 0, b = 0, l = 0, r = 0}
local lastctrl = {f = 0, b = 0, l = 0, r = 0}
local speed = 0
function Fly()
local bg = Instance.new("BodyGyro", torso)
bg.P = 9e4
bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
bg.cframe = torso.CFrame
local bv = Instance.new("BodyVelocity", torso)
bv.velocity = Vector3.new(0,0.1,0)
bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
repeat wait()
pcall(function()
plr.Character.Humanoid.PlatformStand = true
if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
speed = _G.maxspeedromfly
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
speed = 0
end
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
else
bv.velocity = Vector3.new(0,0.1,0)
end
bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/_G.maxspeedromfly),0,0)
end)
until not _G.romfflyingon
pcall(function()
ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
speed = 0
bg:Destroy()
bv:Destroy()
plr.Character.Humanoid.PlatformStand = false
end)
end
mouse.KeyDown:connect(function(key)
if key:lower() == "w" then
ctrl.f = 1
elseif key:lower() == "s" then
ctrl.b = -1
elseif key:lower() == "a" then
ctrl.l = -1
elseif key:lower() == "d" then
ctrl.r = 1
end
end)
mouse.KeyUp:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
elseif key:lower() == "s" then
ctrl.b = 0
elseif key:lower() == "a" then
ctrl.l = 0
elseif key:lower() == "d" then
ctrl.r = 0
end
end)
Fly()]])()
end
end
end)
section41:addSlider("Fly speed", 100, 0, 1000, function(value)
if value < 2000 then
_G.maxspeedromfly=value
else
_G.maxspeedromfly=2000
end
end)
-- Page3
section31:addKeybind("Toggle Gui", Enum.KeyCode.RightControl, function()
venyx:toggle()
end)
section31:addButton("Rejoin", function()
venyx:Notify("Yes", "No", function(value)
if value == true then
game:GetService("TeleportService"):Teleport(game.PlaceId, game:GetService("Players").LocalPlayer)
end
end)
end)
section31:addButton("Reinject", function()
venyx:Notify("Yes", "No", function(value)
if value == true then
venyx:toggle()
wait(0.1)
for i,v in pairs(game.CoreGui:GetChildren()) do
if v.Name == nameven then
v:Destroy()
end
end
_G.spiderguiven = _G.spiderguiven + 1
forreinjectfunction()
end
end)
end)
section31:addButton("Destroy Gui", function()
venyx:Notify("Yes", "No", function(value)
if value == true then
venyx:toggle()
wait(0.1)
for i,v in pairs(game.CoreGui:GetChildren()) do
if v.Name == nameven then
v:Destroy()
end
end
_G.spiderguiven = _G.spiderguiven + 1
end
end)
end)
library:SelectPage(page1, true)
------------------------------------------------------------------------------------------------------------------------------------------------------------------
end
forreinjectfunction()