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updateForce.H
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// Date (1st August 2017)
if (rbfUpdate_)
{
Info << "Update force using rbf interpolation" << endl;
// Loop over each patch in solid field D
label gi = 0;
forAll(D_.boundaryField(), patchI)
{
// If Patch is defined as "tractionDisplacement" in 0 directory
if
(
isA<tractionDisplacementFvPatchVectorField>
(
D_.boundaryField()[patchI]
)
)
{
tractionDisplacementFvPatchVectorField& patchD =
refCast<tractionDisplacementFvPatchVectorField>
(
D_.boundaryField()[patchI]
);
// const labelList& mp = mesh().boundaryMesh()[patchI].meshPoints();
const vectorField& lp = mesh().boundaryMesh()[patchI].localPoints();
const vectorField& fc = mesh().boundaryMesh()[patchI].faceCentres();
vectorField fTraction = patchD.traction();
vectorField pt(lp.size(), vector::zero);
const surfaceScalarField& magSf = mesh().magSf();
vectorField fForce(patchD.size(),vector::zero);
// Create Face forces from Face tractions and face Areas
forAll(patchD,faceI)
{
fForce[faceI] = fTraction[faceI];
fForce[faceI] *= magSf.boundaryField()[patchI][faceI];
}
matrix faceX(fc.size(), 3);
matrix faceY(fc.size(), 3);
matrix pointX(lp.size(), 3);
matrix pointY(lp.size(), 3);
forAll(fc, faceI)
{
faceX(faceI, 0) = fc[faceI].x();
faceX(faceI, 1) = fc[faceI].y();
faceX(faceI, 2) = fc[faceI].z();
faceY(faceI, 0) = fForce[faceI].x();
faceY(faceI, 1) = fForce[faceI].y();
faceY(faceI, 2) = fForce[faceI].z();
}
forAll(lp, pointI)
{
pointX(pointI, 0) = lp[pointI].x();
pointX(pointI, 1) = lp[pointI].y();
pointX(pointI, 2) = lp[pointI].z();
}
{
std::shared_ptr<RBFFunctionInterface> rbfFunction;
rbfFunction =
std::shared_ptr<RBFFunctionInterface>
(
new TPSFunction()
);
std::shared_ptr<RBFInterpolation> rbf =
std::shared_ptr<RBFInterpolation>
(
new RBFInterpolation( rbfFunction )
);
rbf->compute( faceX, pointX );
rbf->interpolate( faceY, pointY );
}
vectorField pTraction(lp.size(), vector::zero);
forAll(pTraction, pointI)
{
pTraction[pointI] =
vector
(
pointY(pointI, 0),
pointY(pointI, 1),
pointY(pointI, 2)
);
}
if(twoDimensional_)
{
pTraction /= 2;
}
Info << "Total Point Force: " << gSum(pTraction) << endl;
forAll(pTraction, pointI)
{
// Populate Force Vector force(FX1 FY1 FZ1.....FXN FYN FZN)
fext_OF_[gi*ndim+0] = pTraction[pointI].x();
fext_OF_[gi*ndim+1] = pTraction[pointI].y();
fext_OF_[gi*ndim+2] = pTraction[pointI].z();
gi++;
}
}
}
}
else
{
Info << "Update force using primitive patch interpolation" << endl;
label gi = 0;
forAll(D_.boundaryField(), patchI)
{
if
(
isA<tractionDisplacementFvPatchVectorField>
(
D_.boundaryField()[patchI]
)
)
{
tractionDisplacementFvPatchVectorField& patchD =
refCast<tractionDisplacementFvPatchVectorField>
(
D_.boundaryField()[patchI]
);
const surfaceScalarField& magSf = mesh().magSf();
vectorField fTraction = patchD.traction();
vectorField fForce(patchD.size(),vector::zero);
// Create Face forces from Face tractions and face Areas
forAll(patchD,faceI)
{
fForce[faceI] = fTraction[faceI];
fForce[faceI] *= magSf.boundaryField()[patchI][faceI];
}
primitivePatchInterpolation patchInterpolator
(
mesh().boundaryMesh()[patchI]
);
vectorField pForce =
patchInterpolator.faceToPointInterpolate
(
fForce
);
if(twoDimensional_)
{
pForce /= 2;
}
Info << "Total Point Force: " << gSum(pForce) << endl;
gi = 0;
forAll(pForce,pointI)
{
fext_OF_[gi*ndim+0] = pForce[pointI].x();
fext_OF_[gi*ndim+1] = pForce[pointI].y();
fext_OF_[gi*ndim+2] = pForce[pointI].z();
gi++;
}
} // End If (if PAtch = forcePAtch)
} // End forAll (forAll Patches)
} // End Else (rbf vs PrimPatch)