Releases: SapphireSapphic/TunicTracker
Releases · SapphireSapphic/TunicTracker
Tunic Tracker 1.7.3
- "fix for ladders not loading from autosave properly (@patrickwhite256 )",
- "make weapon optional in well (@patrickwhite256 )",
- "make far shore->fortress portal one directional (@patrickwhite256 )",
- "update 4 skulls to be optional without sword (@ScipioWright )"
Tunic Tracker 1.7.2a
- hot-fix auto-tabbing (@ScipioWright
Tunic Tracker 1.7.2
- "new east forest map, minor fixes (@patrickwhite256 )",
- "fix ladder shuffle logic (@patrickwhite256 )",
- "make the hint table a toggle (@patrickwhite256 )",
- "code cleanup (@ScipioWright )",
- "fixing pages incrementing up properly (@ScipioWright )",
- "new ziggurat map (@Br00ty )"
Tunic Tracker 1.7.1
- fixed an issue with ability shuffle autotracking (@ScipioWright )
- fixed an overworld location not autotracking
- the pack now requires version 0.26.0 of poptracker to be able to be used
Tunic Tracker 1.7
Huge new update thanks to many people! Appreciate you all for the update <3
- "Logic updated for new release of TUNIC randomizer (@patrickwhite256 )",
- "Support for laddershuffle was added (@patrickwhite256 )",
- "Fix for hexquest without ability shuffle (@ScipioWright )",
- "Compress PNG's (@nivomi )"
Tunic Tracker 1.6.4
- Added new maps for Ziggurat and Library
- Fixed autotracking in Ziggurat
Tunic Tracker 1.6.3
- Grass is not considered by logic for AP/pop side
Tunic Tracker 1.6.2
- Renamed "Bottom of the Well" to "Beneath the Well" (Thank you Silent)
- Moved logic around for various areas, like Beneath the Earth and Quarry
- Fixed autotracking for certain things
Tunic Tracker 1.6.1
- Added ER option + temporary ER logic (first of many updates)
- Fixed events toggling on every scene change (thank you Scipio)
- Changed out the Forest Map (thank you Silent) and moved locations around
- Added HC codes to appropriate maps
- Added a "Only Maps" Variant
Tunic Tracker 1.6.0
New version number, new me :)
- Added auto-tabbing (waiting for client support)
- Added auto-layout switching for Progressive Sword setting
- Removed old 'Progressive Sword' variant as that is unnecessary now
- Hosted items now reset upon reconnection
- Introduces a slight bug if you try reconnecting to a seed again, you will have to select what events you've already done manually