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Driver won't load in SteamVR #17
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Tried:
None of the above resolves the problem. |
More info: |
Update: Reverting the SlimeVR Driver to release version v0.1.0 has resolved this problem. |
I'm about 6 months late to this issue, but it looks... interesting. I can't reproduce on my own system, as the current release of the driver works fine on my system (both windows 10, and after i updated to windows 11) I wondered if the required modules were different between the two versions (though i think the error manifests more loudly if there's a missing library?), and there doesn't appear to be any difference. (my thought was that maybe a different compiler version was used and a different vc++ redistributable was required or something, but that appears to not be the case) I also checked if there were any places where we might return VRInitError_Driver_Failed, and the only place I can see is: SlimeVR-OpenVR-Driver/src/VRDriver.cpp Lines 11 to 13 in 1867d16
... which also hasn't changed since before 0.1.0. I'm not sure what to tell you, @inkuxuan, but if 0.1.1 still doesn't work for you, then maybe we can arrange a debugging session to try to figure out what's going wrong. |
v0.1.1 driver is installed in the SteamVR/drivers, but SlimeVR driver won't start.
Developer console of SteamVR shows
And SlimeVR trackers won't spawn, HMDTracker shows "disconnected"
Using Windows MR
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