Moving average quaternions flip unintentionally #1341
Labels
Area: Server
Related to the server
Priority: Low
Less important right now
Type: Bug
Something isn't working
Moved from Discord: https://discord.com/channels/817184208525983775/948579740225261598/1333736861293744138
This is still a big issue, we now have a minor workaround for waist interpolation, so we can handle inversion for it (though it still happens), but this code is now what's preventing foot plant and toe snap from functioning properly. This may also be related to full/yaw reset? Will need to be looked into further.
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