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Commit cf699a1

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More Levels!
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5 files changed

+108
-1
lines changed

5 files changed

+108
-1
lines changed

boot.elf

3.89 KB
Binary file not shown.

boot.rar

5.05 KB
Binary file not shown.

build/loader.o

4.18 KB
Binary file not shown.

build_dbg.elf

3.89 KB
Binary file not shown.

src/loader.c

+108-1
Original file line numberDiff line numberDiff line change
@@ -130,6 +130,12 @@ void _main()
130130
flipBuffers();
131131
t1 = 0x50000000;
132132
while(t1--) ;
133+
//Maybe fix for exit crash?
134+
doclearstuff();
135+
flipBuffers();
136+
doclearstuff();
137+
flipBuffers();
138+
//Ape escape!
133139
SYSLaunchMenu();
134140
_Exit();
135141
}
@@ -756,5 +762,106 @@ void changelevel(struct cGlobals *caveGlobals) {
756762
// Who made it???
757763
__os_snprintf(caveGlobals->titlebar2, 128, "Map by: ScarletDreamz");
758764
}
759-
765+
if (caveGlobals->level == 3) {
766+
unsigned char lMapArray[17][62] = {
767+
{ 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
768+
{ 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 3, 3, 0, 1, 8, 6, 2, 8, 6, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 },
769+
{ 1, 2, 4, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 3, 3, 0, 1, 8, 2, 2, 2, 2, 1, 2, 2, 2, 2, 1, 0, 1, 2, 2, 2, 1, 1, 0, 0, 1, 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 1, 2, 2, 2, 4, 2, 2, 6, 2, 2, 2, 2, 1 },
770+
{ 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 0, 0, 3, 3, 0, 1,11, 2, 2, 6, 2, 1, 2, 1, 1, 4, 1, 0, 1, 2, 1, 2, 2, 1, 0, 0, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 1, 1, 4, 1, 1, 1, 2, 6, 2, 6, 6, 2, 1 },
771+
{ 1, 2, 1, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 3, 3, 0, 1, 2, 6, 2, 2, 2, 1, 2, 1, 2, 2, 1, 1, 1, 4, 1, 1, 2, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 4, 1, 1, 2, 2, 2, 2, 1, 2, 2, 2, 6, 2, 2, 1 },
772+
{ 1, 2, 1, 0, 0, 0, 0, 0, 0, 1, 2, 1, 1, 1, 3, 3, 1, 1, 1, 2, 2, 2, 6, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 1, 0, 0, 0, 1, 2, 2, 2, 1, 2, 2, 2, 2, 1, 2, 2, 6, 2, 2, 6, 1 },
773+
{ 1, 2, 1, 1, 1, 1, 1, 1, 0, 1, 2, 2, 4, 2, 3, 3, 2, 1, 2, 2, 2, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1, 0, 0, 0, 1, 2, 7, 2, 1, 2, 2, 2, 2, 1, 6, 6, 6, 6, 2, 2, 1 },
774+
{ 1, 2, 1, 2, 2, 2, 2, 1, 0, 1, 1, 1, 1, 1, 3, 3, 1, 1, 1, 1, 1, 1,10, 1, 2, 1, 2, 2, 2, 7, 2, 2, 1, 1, 2, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 1, 2, 7, 2,10, 2, 2, 2, 2, 1, 6, 2, 2, 2, 6, 2, 1 },
775+
{ 1, 2,10, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 0, 1, 2, 2, 2, 1, 2, 2, 7, 7, 7, 2, 1, 1, 2,10, 2, 1, 1, 1, 1, 1, 1, 0, 0, 1, 2, 2, 2, 1, 2, 2, 2, 2, 1, 2, 2, 6, 2, 6, 2, 1 },
776+
{ 1, 2, 1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1,11, 2, 2, 7, 2, 2, 2, 1, 2, 1, 2, 2, 2, 2, 1, 2, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 6, 2, 2, 2, 1 },
777+
{ 1, 2, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 3, 3, 1, 1, 1, 7, 7, 7, 1, 0, 0, 0, 1, 2, 2, 2, 2, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 6, 6, 6, 2, 6, 1 },
778+
{ 1, 2, 1, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 1, 3, 3, 2, 2, 4, 2, 2, 7, 1, 0, 0, 0, 1, 2, 2, 2, 2, 2, 1, 1, 2, 1, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 6, 2, 1 },
779+
{ 1, 2, 1, 0, 0, 0, 0, 0, 0, 1, 2, 1, 1, 1, 3, 3, 1, 1, 1, 2, 2, 7, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 8, 1, 2, 1, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 6, 2, 2, 6, 1 },
780+
{ 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 0, 0, 3, 3, 0, 0, 1, 2, 2, 7, 1, 2, 2, 2, 2, 1, 1, 4, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 6, 6, 2, 6, 2, 2, 1 },
781+
{ 1, 2, 4, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 3, 3, 0, 0, 1, 6, 2, 2, 1, 2, 2, 2, 2, 4, 2, 2, 1, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8, 1, 0, 1, 9, 2, 2, 2, 2, 6, 1 },
782+
{ 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 3, 3, 0, 0, 1, 6, 2, 2,10, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1 },
783+
{ 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
784+
};
785+
// Put the player where she belongs!
786+
caveGlobals->row = 5;
787+
caveGlobals->col = 8;
788+
// Fill our global array
789+
int i;
790+
int j;
791+
for( i = 0; i < 17; i++) {
792+
for( j = 0; j < 62; j++) {
793+
caveGlobals->nMapArray[i][j]=lMapArray[i][j];
794+
}
795+
}
796+
// Who made it???
797+
__os_snprintf(caveGlobals->titlebar2, 128, "Map by: SonyUSA");
798+
}
799+
if (caveGlobals->level == 4) {
800+
unsigned char lMapArray[17][62] = {
801+
{1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
802+
{1,11,8,2,2,2,2,2,2,1,1,1,1,1,1,1,0,0,0,0,0,1,2,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0},
803+
{1,2,2,2,2,2,2,2,2,10,2,2,2,2,2,8,1,0,0,0,0,1,2,7,2,1,1,1,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,0},
804+
{1,2,2,2,2,2,2,2,2,1,1,1,1,1,1,1,0,0,0,0,0,1,2,2,2,1,0,3,3,3,3,1,3,1,3,3,1,2,1,3,3,1,3,1,3,3,1,2,1,3,3,1,2,1,0,3,1,3,1,3,3,0},
805+
{1,2,2,2,2,2,2,2,2,1,2,8,2,2,2,2,1,0,1,1,1,1,1,4,1,1,1,1,3,3,3,1,3,1,0,3,1,2,1,3,0,1,2,1,3,0,1,1,1,3,3,1,2,1,0,3,1,2,1,3,0,0},
806+
{1,1,2,1,1,2,1,1,1,1,1,1,1,1,1,4,1,1,2,2,2,2,2,2,2,2,2,1,0,3,3,1,2,1,0,0,1,2,1,0,0,1,2,1,1,0,1,2,10,3,0,1,2,1,0,0,1,2,1,3,0,0},
807+
{0,1,4,1,1,2,1,0,0,0,0,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,1,0,0,0,1,2,1,0,0,1,2,1,0,0,1,2,1,0,0,1,2,1,0,0,1,2,1,0,0,1,2,1,0,0,0},
808+
{0,1,2,1,1,2,1,1,0,0,0,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,4,1,0,0,0,1,2,1,0,0,1,2,1,0,0,1,2,1,0,0,1,2,1,0,0,1,2,1,0,0,1,2,1,0,0,0},
809+
{1,1,2,2,1,2,2,1,0,0,0,1,2,2,2,2,1,2,2,2,2,2,2,2,2,2,2,1,0,0,0,1,2,1,0,0,1,2,1,0,0,1,2,1,0,0,1,2,1,0,0,1,2,1,0,0,1,2,1,1,1,0},
810+
{1,2,2,2,7,1,2,2,1,0,0,1,2,2,2,2,1,2,2,8,2,1,1,1,1,1,1,1,0,0,1,1,2,1,1,1,1,3,1,1,1,1,2,1,1,1,1,2,1,1,1,1,1,1,0,0,1,2,2,2,1,0},
811+
{1,2,7,2,2,2,1,2,2,1,1,1,1,1,4,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,2,2,8,2,1,3,3,3,3,1,8,7,2,1,2,2,2,2,2,1,0,0,0,0,0,1,11,8,8,1,0},
812+
{1,10,1,1,1,1,1,1,2,2,2,2,8,1,2,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,4,1,1,0,0,0,0,0,1,1,1,1,1,0},
813+
{0,3,3,3,3,3,3,1,1,1,1,1,1,1,2,1,0,0,1,1,1,1,1,1,1,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,1,2,1,0,0,0,1,1,1,1,1,1,1,1,1},
814+
{0,3,3,3,3,3,3,3,0,0,0,0,0,1,2,1,0,0,1,2,2,8,2,2,1,1,1,1,11,7,2,2,2,7,2,7,2,2,2,2,2,7,2,2,2,2,1,1,2,1,1,1,1,1,2,2,6,2,2,2,2,1},
815+
{0,3,3,3,3,3,3,3,3,1,1,1,1,1,2,1,0,0,1,2,9,2,2,2,2,2,4,2,2,7,2,7,2,2,7,2,2,7,2,2,7,2,2,7,2,2,2,4,2,2,4,2,2,2,2,6,2,2,6,2,2,1},
816+
{0,3,3,3,3,3,3,3,3,3,2,2,2,2,2,1,0,0,1,2,2,2,2,1,1,1,1,1,2,2,2,2,7,2,2,2,7,2,7,2,2,2,2,2,7,2,1,1,1,1,1,1,1,1,2,2,2,6,8,2,6,1},
817+
{0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,1,1,1,1,1,1,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1}
818+
};
819+
// Put the player where she belongs!
820+
caveGlobals->row = 2;
821+
caveGlobals->col = 2;
822+
// Fill our global array
823+
int i;
824+
int j;
825+
for( i = 0; i < 17; i++) {
826+
for( j = 0; j < 62; j++) {
827+
caveGlobals->nMapArray[i][j]=lMapArray[i][j];
828+
}
829+
}
830+
// Who made it???
831+
__os_snprintf(caveGlobals->titlebar2, 128, "Map by: SonyUSA");
832+
}
833+
if (caveGlobals->level == 5) {
834+
unsigned char lMapArray[17][62] = {
835+
{1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,8,8,8,8},
836+
{1,2,2,2,1,2,2,2,2,7,8,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,8,8,8,8},
837+
{1,2,8,2,5,2,2,2,2,2,7,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,8,8,8,8},
838+
{1,1,4,1,1,1,1,1,1,1,10,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,2,2,2,2,2},
839+
{0,1,2,1,0,0,0,0,0,1,2,2,2,2,2,2,2,2,2,2,2,2,2,8,10,2,2,2,2,2,2,7,2,1,0,0,0,1,7,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2},
840+
{0,1,2,1,0,0,0,0,0,1,2,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,1,3,3,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2},
841+
{0,1,2,1,0,0,0,0,0,1,2,1,0,0,0,0,0,0,1,6,1,0,0,0,0,0,0,0,1,1,0,0,0,1,1,0,0,1,3,3,3,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2},
842+
{0,1,2,1,0,0,0,0,0,1,2,1,0,0,0,0,0,0,1,6,1,0,0,0,0,0,0,1,2,2,1,0,1,2,2,1,0,1,3,3,3,3,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2},
843+
{0,1,2,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,2,11,1,11,2,1,0,0,1,3,3,3,3,3,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2},
844+
{0,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,8,7,10,1,10,2,2,7,1,0,0,1,1,2,1,2,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2},
845+
{0,1,10,1,10,1,1,1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,2,1,2,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,0,0,0},
846+
{0,1,2,1,7,1,6,1,0,1,2,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,2,2,10,8,2,2,2,2,1,2,1,2,2,2,2,2,2,2,1,1,1,1,1,2,2,2,2,2,0,0,0},
847+
{0,1,2,1,7,1,6,1,0,1,2,1,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,2,2,1,2,1,2,2,2,2,2,2,2,1,2,8,2,1,2,2,2,2,2,0,0,0},
848+
{0,1,2,1,7,1,6,1,0,1,2,1,0,1,2,2,2,2,2,2,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,2,2,1,2,1,2,2,2,2,2,2,2,1,2,9,2,1,2,2,2,2,2,0,0,0},
849+
{0,1,2,1,7,1,6,1,0,1,2,1,1,1,2,2,2,7,2,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,1,2,1,1,1,1,10,1,1,1,1,2,2,2,1,2,2,2,2,2,0,0,0},
850+
{0,1,8,1,8,1,11,1,0,1,2,2,2,4,2,2,6,2,7,2,5,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,10,2,2,2,2,2,2,2,2,2,2,2,2,2,1,2,2,2,2,2,0,0,0},
851+
{0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,0,0,0}
852+
};
853+
// Put the player where she belongs!
854+
caveGlobals->row = 1;
855+
caveGlobals->col = 1;
856+
// Fill our global array
857+
int i;
858+
int j;
859+
for( i = 0; i < 17; i++) {
860+
for( j = 0; j < 62; j++) {
861+
caveGlobals->nMapArray[i][j]=lMapArray[i][j];
862+
}
863+
}
864+
// Who made it???
865+
__os_snprintf(caveGlobals->titlebar2, 128, "Map by: Sivart0");
866+
}
760867
}

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