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This issue was observed during Saturday (2/22) testing. When the robot is enabled, after a prior enabled/disabled state transition that included launcher, kicker wheel also immediately started running. This behavior can potentially cause jams if there is a ball in the slot, yet the fly wheel is not running when the robot is enabled. There is a potential for this to occur during a competition, if our robot looses communication with the radio.
robotDisabled() is a good place to reset any subsystem states -- recommend using that to turn off kicker motor and other motors (reset indexer?) that maintain states.
The text was updated successfully, but these errors were encountered:
I added a default command for the indexer that turns everything off. This
fixes the issue, but I need to loop back and put a stop call in the end
methods of the indexer commands.
This issue was observed during Saturday (2/22) testing. When the robot is enabled, after a prior enabled/disabled state transition that included launcher, kicker wheel also immediately started running. This behavior can potentially cause jams if there is a ball in the slot, yet the fly wheel is not running when the robot is enabled. There is a potential for this to occur during a competition, if our robot looses communication with the radio.
robotDisabled() is a good place to reset any subsystem states -- recommend using that to turn off kicker motor and other motors (reset indexer?) that maintain states.
The text was updated successfully, but these errors were encountered: