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DatabaseThread.cpp
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DatabaseThread.cpp
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/*****************************************************************************
* rdr2view Red Dead Redemption 2 Profile Viewer
* Copyright (C) 2016-2017 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include "DatabaseThread.h"
#include "CrewDatabase.h"
#include "AppEnv.h"
#include <QNetworkAccessManager>
#include <QNetworkRequest>
#include <QNetworkReply>
#include <QJsonDocument>
#include <QJsonObject>
#include <QStringList>
#include <QVariantMap>
#include <QEventLoop>
#include <QTimer>
#include <QDebug>
#include <QUrl>
#define crewMaxPages 83
#define maxLoadFails 3
DatabaseThread::DatabaseThread(CrewDatabase *crewDB, QObject *parent) : QThread(parent), crewDB(crewDB)
{
continueLastCrew = true;
threadRunning = true;
}
void DatabaseThread::run()
{
QEventLoop threadLoop;
QObject::connect(this, SIGNAL(threadTerminated()), &threadLoop, SLOT(quit()));
while (threadRunning)
{
QTimer::singleShot(300000, &threadLoop, SLOT(quit()));
threadLoop.exec();
}
}
void DatabaseThread::scanCrewReference(const QStringList &crewList, const int &requestDelay)
{
for (QString crewID : crewList)
{
if (threadRunning && crewID != QLatin1String("0"))
{
QNetworkAccessManager *netManager = new QNetworkAccessManager();
QNetworkRequest netRequest(AppEnv::getCrewFetchingUrl(crewID));
#if QT_VERSION >= 0x050600
#if QT_VERSION < 0x060000
netRequest.setAttribute(QNetworkRequest::FollowRedirectsAttribute, true);
#endif
#endif
netRequest.setRawHeader("User-Agent", AppEnv::getUserAgent());
netRequest.setRawHeader("Accept", "text/html");
netRequest.setRawHeader("Accept-Charset", "utf-8");
netRequest.setRawHeader("Accept-Language", "en-US,en;q=0.9");
netRequest.setRawHeader("Connection", "keep-alive");
QNetworkReply *netReply = netManager->get(netRequest);
QEventLoop *downloadLoop = new QEventLoop();
QObject::connect(netReply, SIGNAL(finished()), downloadLoop, SLOT(quit()));
if (!continueLastCrew) { QObject::connect(this, SIGNAL(threadTerminated()), downloadLoop, SLOT(quit())); }
QTimer::singleShot(30000, downloadLoop, SLOT(quit()));
downloadLoop->exec();
downloadLoop->disconnect();
delete downloadLoop;
if (netReply->isFinished())
{
QString crewName;
QByteArray crewHtml = netReply->readAll();
QStringList crewHtmlSplit1 = QString::fromUtf8(crewHtml).split("<title>Rockstar Games Social Club - Crew : ");
if (crewHtmlSplit1.length() >= 2)
{
QStringList crewHtmlSplit2 = QString(crewHtmlSplit1.at(1)).split("</title>");
if (crewHtmlSplit2.length() >= 1)
{
crewName = crewHtmlSplit2.at(0);
}
}
if (!crewName.isEmpty())
{
emit crewNameFound(crewID.toInt(), crewName);
}
}
else
{
netReply->abort();
}
if (threadRunning)
{
QEventLoop *waitingLoop = new QEventLoop();
QTimer::singleShot(requestDelay, waitingLoop, SLOT(quit()));
if (!continueLastCrew) { QObject::connect(this, SIGNAL(threadTerminated()), waitingLoop, SLOT(quit())); }
waitingLoop->exec();
waitingLoop->disconnect();
delete waitingLoop;
}
delete netReply;
delete netManager;
}
}
}
void DatabaseThread::scanCrewMembersList(const QStringList &crewList, const int &maxPages, const int &requestDelay)
{
for (QString crewID : crewList)
{
if (threadRunning && crewID != QLatin1String("0"))
{
int currentFail = 0;
int currentPage = 0;
int foundPlayers = 0;
int totalPlayers = 1000;
while(foundPlayers < totalPlayers && currentPage < maxPages && (continueLastCrew ? true : threadRunning))
{
QNetworkAccessManager *netManager = new QNetworkAccessManager();
QNetworkRequest netRequest(AppEnv::getPlayerFetchingUrl(crewID, currentPage));
#if QT_VERSION >= 0x050600
#if QT_VERSION < 0x060000
netRequest.setAttribute(QNetworkRequest::FollowRedirectsAttribute, true);
#endif
#endif
netRequest.setRawHeader("User-Agent", AppEnv::getUserAgent());
netRequest.setRawHeader("Accept", "application/json");
netRequest.setRawHeader("Accept-Charset", "utf-8");
netRequest.setRawHeader("Accept-Language", "en-US,en;q=0.9");
netRequest.setRawHeader("Connection", "keep-alive");
QNetworkReply *netReply = netManager->get(netRequest);
QEventLoop *downloadLoop = new QEventLoop();
QObject::connect(netReply, SIGNAL(finished()), downloadLoop, SLOT(quit()));
if (!continueLastCrew) { QObject::connect(this, SIGNAL(threadTerminated()), downloadLoop, SLOT(quit())); }
QTimer::singleShot(30000, downloadLoop, SLOT(quit()));
downloadLoop->exec();
downloadLoop->disconnect();
delete downloadLoop;
if (netReply->isFinished())
{
QByteArray crewJson = netReply->readAll();
QJsonDocument crewDocument = QJsonDocument::fromJson(crewJson);
QJsonObject crewObject = crewDocument.object();
QVariantMap crewMap = crewObject.toVariantMap();
if (crewMap.contains("Total")) { totalPlayers = crewMap["Total"].toInt(); }
if (crewMap.contains("Members"))
{
const QList<QVariant> memberList = crewMap["Members"].toList();
for (QVariant memberVariant : memberList)
{
QMap<QString, QVariant> memberMap = memberVariant.toMap();
if (memberMap.contains("RockstarId") && memberMap.contains("Name"))
{
int RockstarId = memberMap["RockstarId"].toInt();
QString memberName = memberMap["Name"].toString();
if (!memberName.isEmpty() && RockstarId != 0)
{
foundPlayers++;
emit playerNameFound(RockstarId, memberName);
}
}
}
}
currentPage++;
}
else
{
currentFail++;
if (currentFail == maxLoadFails)
{
currentFail = 0;
currentPage++;
}
}
delete netReply;
delete netManager;
if (foundPlayers < totalPlayers && currentPage < maxPages && (continueLastCrew ? true : threadRunning))
{
QEventLoop *waitingLoop = new QEventLoop();
QTimer::singleShot(requestDelay, waitingLoop, SLOT(quit()));
if (!continueLastCrew) { QObject::connect(this, SIGNAL(threadTerminated()), waitingLoop, SLOT(quit())); }
waitingLoop->exec();
waitingLoop->disconnect();
delete waitingLoop;
}
}
}
}
}
void DatabaseThread::deleteCompatibleCrews(QStringList *crewList)
{
for (QString crewNID : *crewList)
{
if (crewDB->isCompatibleCrew(crewNID))
{
crewList->removeAll(crewNID);
}
}
}
QStringList DatabaseThread::deleteCompatibleCrews(const QStringList &crewList)
{
QStringList crewListR = crewList;
for (QString crewNID : crewListR)
{
if (crewDB->isCompatibleCrew(crewNID))
{
crewListR.removeAll(crewNID);
}
}
return crewListR;
}
void DatabaseThread::terminateThread()
{
threadRunning = false;
emit threadTerminated();
}