-
Notifications
You must be signed in to change notification settings - Fork 1
/
SnapmaticWidget.h
103 lines (93 loc) · 3.16 KB
/
SnapmaticWidget.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
/*****************************************************************************
* rdr2view Red Dead Redemption 2 Profile Viewer
* Copyright (C) 2016-2017 Syping
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#ifndef SNAPMATICWIDGET_H
#define SNAPMATICWIDGET_H
#include "SnapmaticPicture.h"
#include "ProfileDatabase.h"
#include "DatabaseThread.h"
#include "ProfileWidget.h"
#include "CrewDatabase.h"
#include <QContextMenuEvent>
#include <QMouseEvent>
#include <QWidget>
#include <QColor>
namespace Ui {
class SnapmaticWidget;
}
class SnapmaticWidget : public ProfileWidget
{
Q_OBJECT
public:
SnapmaticWidget(ProfileDatabase *profileDB, CrewDatabase *crewDB, DatabaseThread *threadDB, QString profileName, QWidget *parent = 0);
void setSnapmaticPicture(SnapmaticPicture *picture);
void setSelectionMode(bool selectionMode);
void setSelected(bool isSelected);
bool deletePicture();
bool makePictureVisible();
bool makePictureHidden();
SnapmaticPicture *getPicture();
QString getPicturePath();
QString getWidgetType();
bool isSelected();
bool isHidden();
void retranslate();
~SnapmaticWidget();
private slots:
void on_cmdView_clicked();
void on_cmdCopy_clicked();
void on_cmdExport_clicked();
void on_cmdDelete_clicked();
void on_cbSelected_stateChanged(int arg1);
void adjustTextColor();
void pictureSelected();
void selectAllWidgets();
void deselectAllWidgets();
void dialogNextPictureRequested();
void dialogPreviousPictureRequested();
void makePictureVisibleSlot();
void makePictureHiddenSlot();
void editSnapmaticProperties();
void editSnapmaticRawJson();
void editSnapmaticImage();
void openMapViewer();
void snapmaticUpdated();
void customSignal(QString signal);
protected:
void mouseDoubleClickEvent(QMouseEvent *ev);
void mouseReleaseEvent(QMouseEvent *ev);
void mousePressEvent(QMouseEvent *ev);
void contextMenuEvent(QContextMenuEvent *ev);
private:
ProfileDatabase *profileDB;
CrewDatabase *crewDB;
DatabaseThread *threadDB;
QString profileName;
Ui::SnapmaticWidget *ui;
SnapmaticPicture *smpic;
QColor highlightHiddenColor;
signals:
void pictureDeleted();
void widgetSelected();
void widgetDeselected();
void allWidgetsSelected();
void allWidgetsDeselected();
void nextPictureRequested(QWidget *dialog);
void previousPictureRequested(QWidget *dialog);
void contextMenuTriggered(QContextMenuEvent *ev);
};
#endif // SNAPMATICWIDGET_H