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Hello~ I've just imported UnityDeeplinks into my projects, and created empty gameObject with attached UnityDeeplinks component into the scene. Also changed the android:name="com.trophit.MyUnityPlayerActivity".
However, it made me failed to make a build and shown error as follow:
stderr[
D8: Program type already present: com.trophit.MyUnityPlayerActivity
java.lang.RuntimeException: java.lang.RuntimeException: com.android.builder.dexing.DexArchiveMergerException: Error while merging dex archives
what happen to my projects and any idea to fix this ?
The text was updated successfully, but these errors were encountered:
I'm getting the same error, Unity 2019.1.11f1. I've tried rebuilding the .jar file but to no avail, I've not made any changes to the code just added a .cs deep link handler.
Hello~ I've just imported UnityDeeplinks into my projects, and created empty gameObject with attached UnityDeeplinks component into the scene. Also changed the android:name="com.trophit.MyUnityPlayerActivity".
However, it made me failed to make a build and shown error as follow:
CommandInvokationFailure: Gradle build failed.
/Applications/Unity/PlaybackEngines/AndroidPlayer/Tools/OpenJDK/MacOS/bin/java -classpath "/Applications/Unity/PlaybackEngines/AndroidPlayer/Tools/gradle/lib/gradle-launcher-4.6.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"
stderr[
D8: Program type already present: com.trophit.MyUnityPlayerActivity
java.lang.RuntimeException: java.lang.RuntimeException: com.android.builder.dexing.DexArchiveMergerException: Error while merging dex archives
what happen to my projects and any idea to fix this ?
The text was updated successfully, but these errors were encountered: