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Map showing the display for the incorrect floor #143

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dbrogan524 opened this issue Dec 5, 2023 · 7 comments
Open

Map showing the display for the incorrect floor #143

dbrogan524 opened this issue Dec 5, 2023 · 7 comments

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@dbrogan524
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Playing as the Lost on seed TPP3 3DDA. Entering a curse room on Mausoleum II (with voodoo head, so there are two of them) caused the game to crash. Upon restarting, the floor was restarted as if I were visitng it for the first time (which is normal as far as I know) but the minimap is displaying a fully cleared Mausoleum I map instead of the map for Mausoleum II. Disabling the mod, restarting the game, entering the run made the default minimap display the correct floor, but after reenabling the mod, restarting, and going back into the run, the bug persists.

@Zamiell
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Zamiell commented Dec 5, 2023

Does the crash happen again when you replay the seed? Do you have any other mods enabled?

@wofsauge
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wofsauge commented Dec 5, 2023

can you also send the crash log from when that issue occured? you can find those here:
C:\Users\[YourUsername]\Documents\My Games\Binding of Isaac Repentance
The crash files are ".txt" files that follow the pattern: "isaacv[VERSION]-[CRASH_DATE]-[CRASH-TIME]-[NUMBERS]-[NUMBERS].txt".
Example: "isaacv1.7.9b.J835-20230119-174342-25560-10688.txt"

@dbrogan524
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isaacv1.7.9b.J835-20231205-140331-18360-30404.txt
I believe this is the crash log. I was using some other mods but they are mostly very minimal (EID, some ps4 button prompts for the menu, etc). The most notable mod I was using was Repentance Eternal Edition. I haven't had time to try and replicate the crash. The crash isn't the notable thing though, and I really doubt MinimapAPI was the cause of it. What was weird was that even after a restart, the map kept displaying the map of the previous floor.

@wofsauge
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wofsauge commented Dec 7, 2023

isaacv1.7.9b.J835-20231205-140331-18360-30404.txt I believe this is the crash log. I was using some other mods but they are mostly very minimal (EID, some ps4 button prompts for the menu, etc). The most notable mod I was using was Repentance Eternal Edition. I haven't had time to try and replicate the crash. The crash isn't the notable thing though, and I really doubt MinimapAPI was the cause of it. What was weird was that even after a restart, the map kept displaying the map of the previous floor.

The Log file you provided tells us the reason it crashed at the very end of the file. in your case:
[INFO] - Lua stack trace:
[INFO] - C: HasCollectible
[INFO] - ...ageMultiplierProvider/createDamageMultiplierProvider.lua(85): callbackFn
[INFO] - ...aac Rebirth/mods/stats-plus_2729900570/lualib_bundle.lua(304): ?
[INFO] - ...ces/extension/provider/resolvers/ComputablesResolver.lua(63): ?
[INFO] - C: pcall
[INFO] - ...ces/extension/provider/resolvers/ComputablesResolver.lua(60): getTotalCollectibleMultiplier
[INFO] - ...ageMultiplierProvider/createDamageMultiplierProvider.lua(135): ?
[INFO] - C: pcall
[INFO] - ...ageMultiplierProvider/createDamageMultiplierProvider.lua(133): recomputeMultiplier
[INFO] - ...ageMultiplierProvider/createDamageMultiplierProvider.lua(154): Function
[INFO] - Caught exception, writing minidump...

Those errors come from the "stats-plus" mod, and not from minimap api.

I could not find any other errors in the file, so i guess that mod caused the issues you are expiriencing

@dbrogan524
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That's fine that Stats Plus caused the crash, but the map still won't display the correct floor after the crash has been resolved. I have just experienced another crash, presumably due to an unrelated mod, and the map again displays the previous floor. If there's nothing you can do, then fine, but I figured that this is something that counts as a bug with MiniMapAPI and not as a bug with something else or an interaction between mods.

@wofsauge
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Does minimap api work correctly for you in a new run, in which no crash occured?

@dbrogan524
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Yes

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