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The way bounded map is done does not work well with scaling at all. It's looking like a major pain. My current solution is to just force the small unbounded map to render instead when this situation comes up.
The text was updated successfully, but these errors were encountered:
The way bounded map is done does not work well with scaling at all. It's looking like a major pain. My current solution is to just force the small unbounded map to render instead when this situation comes up.
The text was updated successfully, but these errors were encountered: