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Bounded map renders incorrectly when global x scale changes (mirror world) #39

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TazTxUK opened this issue Jul 24, 2021 · 0 comments
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bug Something isn't working wontfix This will not be worked on

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@TazTxUK
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TazTxUK commented Jul 24, 2021

The way bounded map is done does not work well with scaling at all. It's looking like a major pain. My current solution is to just force the small unbounded map to render instead when this situation comes up.

@wofsauge wofsauge added bug Something isn't working wontfix This will not be worked on labels Apr 3, 2023
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