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right eye image alteration #17
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Our model relies on the generation ability of the SVD and its VAE for compression, which may produce some artifacts in which the SVD or its VAE is hard to generate. Could you show the example you test? |
I rendered a short clip for you, the artefacts are only in the inpainting Right Eye, not in the splatted clip. |
Thanks for your sharing. I could see it now. I have not seen this severe artifact before in my examples. Does it happen in other cases? How about the results in lower resolutions like 2K or 1080p? |
Depth interference should have window size of atleast 75 and overlap of 25 for depth crafter. Also use depth resolution of max 512. |
I used --max_didp 20 and --tile_num 2 with RTX4090 the flashing period of brightness depend of frames_chunk parameter, the 23 default cause the period of about 1 second (because 24 fps in source clip).... frames_chunk=48 cause the period of 2 seconds... |
I tried, the result didn't change |
I found differences in the color of the right image, with even brightness changes, making the right image appear defective and the whole thing very annoying
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