diff --git a/README.md b/README.md index 02010e5..e74a258 100644 --- a/README.md +++ b/README.md @@ -9,30 +9,17 @@ ## Windows with Visual Studio's CLI -Use build_win32.bat or directly: -``` -set SDL2_DIR=path_to_your_sdl2_folder -cl /Zi /MD /utf-8 /I.. /I..\.. /I%SDL2_DIR%\include main.cpp ..\..\backends\imgui_impl_sdl2.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp /FeDebug/example_sdl2_opengl3.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x86 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console -# ^^ include paths ^^ source files ^^ output exe ^^ output dir ^^ libraries -# or for 64-bit: -cl /Zi /MD /utf-8 /I.. /I..\.. /I%SDL2_DIR%\include main.cpp ..\..\backends\imgui_impl_sdl2.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp /FeDebug/example_sdl2_opengl3.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x64 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console -``` +Install glfw and then run `build_win32.bat` ## Linux and similar Unixes -Use our Makefile or directly: +Install glfw from your distro's package manager and then: ``` -c++ `sdl2-config --cflags` -I .. -I ../.. -I ../../backends - main.cpp ../../backends/imgui_impl_sdl2.cpp ../../backends/imgui_impl_opengl3.cpp ../../imgui*.cpp - `sdl2-config --libs` -lGL -ldl +make ``` - ## macOS -Use our Makefile or directly: ``` -brew install sdl2 -c++ `sdl2-config --cflags` -I .. -I ../.. -I ../../backends - main.cpp ../../backends/imgui_impl_sdl2.cpp ../../backends/imgui_impl_opengl3.cpp ../../imgui*.cpp - `sdl2-config --libs` -framework OpenGl -framework CoreFoundation +brew install glfw +make ``` \ No newline at end of file