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Hello! If possible, add the ability to export all characters with bones, skinning and animation keys. Or at least some of the above. I have been dreaming about this feature for a long time.
Hello! If possible, add the ability to export all characters with bones, skinning and animation keys. Or at least some of the above. I have been dreaming about this feature for a long time.
That’s actually one of the priorities at the moment. The calculation used for the bones was slightly off so far, but recent work others have done on the TR games means I can see how to fix it now.
Seems like a good time to make them exportable while I’m fixing that.
The animations themselves will take longer than the rig. They’re stored in a compressed format that will need a fair about of experimentation to understand.
Please post any suggestions for version 6.1 here. No bugs, just ideas and features requests.
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