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ZMAPINFO.txt
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ZMAPINFO.txt
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map vgpdm01 "Gothic ESND"
{
sky1 = "styx" , 0
next = "vgpdm02"
music = "DM_01"
FogDensity = 4
lightmode = 2
fade = a94012
cluster = 2
}
map vgpdm02 "Lava Hall"
{
sky1 = "styx" , 0
next = "vgpdm03"
music = "DM_02"
FogDensity = 4
lightmode = 2
fade =
cluster = 2
}
map vgpdm03 "Bitterman's Revenge"
{
sky1 = "SKY1" , 0
next = "vgpdm04"
music = "DM_HAB"
FogDensity = 4
lightmode = 2
fade = a94012
cluster = 2
}
map vgpdm04 "Red Plantet's Dirge"
{
sky1 = "styx" , 0
next = "vgpdm05"
music = "DM_04"
OutsideFogDensity = 5
lightmode = 0
OutsideFog = a94012
cluster = 2
}
map vgpdm05 "Eastern Storage"
{
sky1 = "OLTX0328" , 0
next = "vgpdm06"
music = "DM_05"
FogDensity = 1
lightmode = 1
fade = a94012
cluster = 2
}
map vgpdm06 "Longest Ver. 1"
{
sky1 = "NEWMOON" , 0
next = "vgpdm07"
music = "DM_06"
lightmode = 0
cluster = 2
}
map vgpdm07 "Deimos Training Center"
{
sky1 = "styx" , 0
next = "vgpdm08"
music = "DM_07"
FogDensity = 4
lightmode = 2
fade = a94012
cluster = 2
}
map vgpdm08 "Wild GunZ"
{
sky1 = "OLTX0012" , 0
next = "vgpdm09"
music = "DM_08"
OutsideFogDensity = 1
lightmode = 2
OutsideFog =
cluster = 2
}
map vgpdm09 "Command Outpost"
{
sky1 = "styx" , 0
next = "vgpdm10"
music = "DM_09"
FogDensity = 4
lightmode = 2
fade = a94012
cluster = 2
}
map vgpdm10 "Choco Taco"
{
sky1 = "styx" , 0
next = "vgpdm11"
music = "DM_10"
FogDensity = 1
lightmode = 2
cluster = 2
}
map vgpdm11 "SEWERDM"
{
sky1 = "styx" , 0
next = "vgpdm12"
music = "DM_11"
FogDensity = 8
lightmode = 2
fade = 296D34
cluster = 2
}
map vgpdm12 "Pyramid"
{
sky1 = "PW_SKY01" , 0
next = "vgpdm13"
music = "DM_12"
OutsideFog = 2c7ac4
OutsideFogDensity = 10
lightmode = 2
Gravity = 750
AirControl = 0.008
cluster = 2
}
map vgpdm13 "Glass Coffin"
{
next = "vgpdm14"
music = "DM_13"
cluster = 2
}
map vgpdm14 "Gates of Atlantis"
{
sky1 = "styx" , 0
next = "vgpdm15"
music = "DM_14"
FogDensity = 4
lightmode = 2
fade = a94012
cluster = 2
}
map vgpdm15 "Resource Surveilance"
{
sky1 = "nightsky" , 0
next = "vgpdm16"
music = "DM_PIT"
FogDensity = 4
lightmode = 2
fade = a94012
cluster = 2
}
map vgpdm16 "12 Bore Hell"
{
sky1 = "styx" , 0
next = "vgpdm17"
music = "DM_11"
FogDensity = 4
lightmode = 2
fade = a94012
cluster = 2
}
map vgpdm17 "Hidden Mountain Base"
{
sky1 = "styx" , 0
next = "vgpdm18"
music = "DM_17"
FogDensity = 2
lightmode = 2
fade = a94012
cluster = 2
}
map vgpdm18 "The Cell"
{
sky1 = "01" , 0
next = "vgpdm19"
music = "DM_18"
FogDensity = 4
lightmode = 2
fade = a94012
cluster = 2
}
map vgpdm19 "Krys"
{
sky1 = "styx" , 0
next = "vgpdm20"
music = "DM_19"
FogDensity = 4
lightmode = 2
fade = a94012
cluster = 2
}
map vgpdm20 "Orbitus"
{
sky1 = "VR" , 0
next = "vgpdm01"
music = "DM_20"
lightmode = 2
UsePlayerStartZ
Gravity = 400
cluster = 2
}