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ANIMDEFS
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ANIMDEFS
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//Animation Definitions//
//texture STYX1
//pic STYX1 tics 10
//pic STYX2 tics 15
//pic STYX3 tics 35
//pic STYX2 tics 15
/* Animation definition for Shadowcaster textures when used in Doom, Heretic, Hexen or Strife. */
flat SCBLOOD1 range SCBLOOD3 tics 8
flat SCBLOOD4 range SCBLOOD6 tics 7
flat SCGATEA1 range SCGATEA5 tics 6
flat SCGATED1 range SCGATED3 tics 5
flat SCLAVAA1 range SCLAVAA3 tics 8
flat SCLAVAB1 range SCLAVAB3 tics 8
flat SCLAVAC1 range SCLAVAC3 tics 4
flat SCLAVAD1 range SCLAVAD3 tics 8
flat SCSLIME1 range SCSLIME3 tics 8
flat SCSLUDG1 range SCSLUDG3 tics 8
flat SCSLUDG4 range SCSLUDG6 tics 8
flat SCSLUDG7 range SCSLUDG9 tics 8
flat SCWATER1 range SCWATER3 tics 8
// SCWATER4 to SCWATERS is to be used in a script that empties water in an area.
texture SCBLOODA range SCBLOODC tics 8
texture SCBLOODD range SCBLOODF tics 8
texture SCBLUET1 range SCBLUET3 tics 6
texture SCFACES1 range SCFACES3 tics 9
texture SCGATEC1 range SCGATEC4 tics 5
texture SCGREEN1 range SCGREEN3 tics 8
texture SCHEADB1 range SCHEADB5 tics 6
texture SCHEADG1 range SCHEADG3 tics 6
texture SCROKWF1 range SCROKWF3 tics 4
texture SCSTWAT1 range SCSTWAT3 tics 8
texture SCVEINS1 range SCVEINS3 tics 8
texture SCWEIRD1 range SCWEIRD3 tics 8
switch SCSWHED0 on pic SCSWHED1 tics 0
switch SCSWHRG0 on pic SCSWHRG1 tics 0
switch SCSWKAP0 on pic SCSWKAP1 tics 0
switch SCSWGRN0 on pic SCSWGRN1 tics 0
switch SCSWPRS0 on pic SCSWPRS1 tics 0
switch SCSWSQR0 on pic SCSWSQR1 tics 0
switch SCSWTRG0 on pic SCSWTRG1 tics 0
switch SCSWTRK0 on pic SCSWTRK1 tics 0
//ANOXTEX
texture ANCP1_1 range ANCP1_3 rand 5 9
texture ANCP2_1 range ANCP2_3 rand 4 10
texture ANCP3_1 range ANCP3_2 rand 17 25
texture ANCP4_1 range ANCP4_2 rand 17 25
texture ANCP5_1 range ANCP5_3 rand 8 14
texture ANCP6_1 range ANCP6_3 rand 8 14
texture CNPN1_1 range CNPN1_4 rand 9 15
texture CNPN2_1 range CNPN2_4 rand 9 15
texture SWIRL1 range SWIRL3 tics 3
texture LTR1_1 range LTR1_4 tics 4
texture LTR2_1 range LTR2_4 tics 4
texture LTR3_1 range LTR3_8 tics 3
texture LITES_1 range LITES_3 tics 8 oscillate
texture LSEQ_1 range LSEQ_7 tics 8 oscillate
texture LEFT1 range LEFT2 tics 20
texture RIGHT1 range RIGHT2 tics 20
texture SGN1_1 range SGN1_4 tics 12
texture SGN2_1 range SGN2_5 tics 6
texture SGN3_1 range SGN3_8 tics 5 oscillate
texture SGN4_1 range SGN4_4 tics 10
texture SGN6_01 range SGN6_10 tics 6
texture SGN7_1 range SGN7_8 tics 5 oscillate
texture SGN8_1 range SGN8_2 tics 20
texture NOXNET_1 range NOXNET_2 tics 25
texture DISP_1 range DISP_2 tics 20
texture ANEXIT_1 range ANEXIT_2 tics 20
texture WHEEL1 range WHEEL3 tics 3
warp texture AWARP_01
warp texture AWARP_02
warp texture AWARP_03
warp texture AWARP_04
warp texture AWARP_05
warp texture AWARP_06
warp texture AWARP_07
warp texture AWARP_08
warp texture AWARP_09
warp texture AWARP_10
warp texture AWARP_11
/*
Man, did this take awhile. I never thought I'd get to do this pack, but thanks to Gez
adding Anachronox support to SLADE3, it's a reality!
I did plenty of work to clean up textures, patch multipart ones together, and delete
model skins, but I think there may be a few errors here. However, I looked over them
multiple times, so, I hope that isn't the case.
I'm also working on the skyboxes from this game. They're pretty neat, so be sure to
ask me about them on Realm667.
Anyway, have fun with these! --Ceeb
*/
//BMC Animated Textures
texture TV001
pic TV001 tics 2
pic TV002 tics 2
PIC TV003 tics 2
PIC TV002 tics 2
texture FSLADRP1
pic FSLADRP1 tics 3
pic FSLADRP2 tics 3
pic FSLADRP3 tics 3
pic FSLADRP2 tics 3
pic FSLADRP1 tics 3
texture TBLODGR1
pic TBLODGR1 tics 3
pic TBLODGR2 tics 3
pic TBLODGR3 tics 3
pic TBLODGR4 tics 3
texture NEON1
pic NEON1 tics 2
pic NEON2 tics 2
pic NEON3 tics 2
pic NEON4 tics 2
pic NEON5 tics 2
pic NEON4 tics 2
pic NEON3 tics 2
pic NEON2 tics 2
pic NEON1 tics 2
texture FIRESK00
pic 1 tics 2
pic 2 tics 2
pic 3 tics 2
pic 4 tics 2
pic 5 tics 2
pic 6 tics 2
pic 7 tics 2
pic 8 tics 2
pic 9 tics 2
pic 10 tics 2
pic 11 tics 2
pic 12 tics 2
pic 13 tics 2
pic 14 tics 2
pic 15 tics 2
pic 16 tics 2
pic 17 tics 2
pic 18 tics 2
pic 19 tics 2
pic 20 tics 2
pic 21 tics 2
pic 22 tics 2
pic 23 tics 2
pic 24 tics 2
pic 25 tics 2
pic 26 tics 2
pic 27 tics 2
pic 28 tics 2
pic 29 tics 2
pic 30 tics 2
pic 31 tics 2
pic 32 tics 2
pic 33 tics 2
pic 34 tics 2
pic 35 tics 2
pic 36 tics 2
pic 37 tics 2
pic 38 tics 2
pic 39 tics 2
pic 40 tics 2
pic 41 tics 2
pic 42 tics 2
pic 43 tics 2
pic 44 tics 2
pic 45 tics 2
pic 46 tics 2
pic 47 tics 2
pic 48 tics 2
pic 49 tics 2
pic 50 tics 2
pic 51 tics 2
pic 52 tics 2
pic 53 tics 2
pic 54 tics 2
pic 55 tics 2
pic 56 tics 2
pic 57 tics 2
pic 58 tics 2
pic 59 tics 2
pic 60 tics 2
pic 61 tics 2
pic 62 tics 2
pic 63 tics 2
pic 64 tics 2
pic 65 tics 2
pic 66 tics 2
pic 67 tics 2
pic 68 tics 2
pic 69 tics 2
pic 70 tics 2
pic 71 tics 2
pic 72 tics 2
pic 73 tics 2
pic 74 tics 2
pic 75 tics 2
pic 76 tics 2
pic 77 tics 2
pic 78 tics 2
pic 79 tics 2
pic 80 tics 2
pic 81 tics 2
pic 82 tics 2
pic 83 tics 2
pic 84 tics 2
pic 85 tics 2
pic 86 tics 2
pic 87 tics 2
pic 88 tics 2
pic 89 tics 2
pic 90 tics 2
pic 91 tics 2
pic 92 tics 2
pic 93 tics 2
pic 94 tics 2
pic 95 tics 2
pic 96 tics 2
pic 97 tics 2
pic 98 tics 2
pic 99 tics 2
pic 100 tics 2
//BMC
texture TV001
pic TV001 tics 2
pic TV002 tics 2
PIC TV003 tics 2
PIC TV002 tics 2
texture FSLADRP1
pic FSLADRP1 tics 3
pic FSLADRP2 tics 3
pic FSLADRP3 tics 3
pic FSLADRP2 tics 3
pic FSLADRP1 tics 3
texture TBLODGR1
pic TBLODGR1 tics 3
pic TBLODGR2 tics 3
pic TBLODGR3 tics 3
pic TBLODGR4 tics 3
texture WFALL1
pic WFALL1 tics 3
pic WFALL2 tics 3
pic WFALL3 tics 3
pic WFALL4 tics 3
texture VHS1
pic VHS1 tics 3
pic VHS2 tics 3
pic VHS3 tics 3
pic VHS4 tics 3
pic VHS5 tics 3
pic VHS4 tics 3
pic VHS3 tics 3
pic VHS2 tics 3
pic VHS1 tics 3
texture NEON1
pic NEON1 tics 4
pic NEON2 tics 4
pic NEON3 tics 4
pic NEON4 tics 4
pic NEON5 tics 4
pic NEON4 tics 4
pic NEON3 tics 4
pic NEON2 tics 4
pic NEON1 tics 4
texture FIRESK00
pic 1 tics 2
pic 2 tics 2
pic 3 tics 2
pic 4 tics 2
pic 5 tics 2
pic 6 tics 2
pic 7 tics 2
pic 8 tics 2
pic 9 tics 2
pic 10 tics 2
pic 11 tics 2
pic 12 tics 2
pic 13 tics 2
pic 14 tics 2
pic 15 tics 2
pic 16 tics 2
pic 17 tics 2
pic 18 tics 2
pic 19 tics 2
pic 20 tics 2
pic 21 tics 2
pic 22 tics 2
pic 23 tics 2
pic 24 tics 2
pic 25 tics 2
pic 26 tics 2
pic 27 tics 2
pic 28 tics 2
pic 29 tics 2
pic 30 tics 2
pic 31 tics 2
pic 32 tics 2
pic 33 tics 2
pic 34 tics 2
pic 35 tics 2
pic 36 tics 2
pic 37 tics 2
pic 38 tics 2
pic 39 tics 2
pic 40 tics 2
pic 41 tics 2
pic 42 tics 2
pic 43 tics 2
pic 44 tics 2
pic 45 tics 2
pic 46 tics 2
pic 47 tics 2
pic 48 tics 2
pic 49 tics 2
pic 50 tics 2
pic 51 tics 2
pic 52 tics 2
pic 53 tics 2
pic 54 tics 2
pic 55 tics 2
pic 56 tics 2
pic 57 tics 2
pic 58 tics 2
pic 59 tics 2
pic 60 tics 2
pic 61 tics 2
pic 62 tics 2
pic 63 tics 2
pic 64 tics 2
pic 65 tics 2
pic 66 tics 2
pic 67 tics 2
pic 68 tics 2
pic 69 tics 2
pic 70 tics 2
pic 71 tics 2
pic 72 tics 2
pic 73 tics 2
pic 74 tics 2
pic 75 tics 2
pic 76 tics 2
pic 77 tics 2
pic 78 tics 2
pic 79 tics 2
pic 80 tics 2
pic 81 tics 2
pic 82 tics 2
pic 83 tics 2
pic 84 tics 2
pic 85 tics 2
pic 86 tics 2
pic 87 tics 2
pic 88 tics 2
pic 89 tics 2
pic 90 tics 2
pic 91 tics 2
pic 92 tics 2
pic 93 tics 2
pic 94 tics 2
pic 95 tics 2
pic 96 tics 2
pic 97 tics 2
pic 98 tics 2
pic 99 tics 2
pic 100 tics 2
//VGPINV08 AnimDefs for lava and water
WARP flat LAVAHELL
WARP2 flat POOL3D_1
WARP flat PROTOLAV
WARP flat PJSLIME2