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GLDEFS
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GLDEFS
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//Open GL Definitions//
Pointlight DemonMeteor1
{
Color 0.6 0.4 0.0
Size 64
}
Pointlight DemonMeteor2
{
Color 0.8 0.6 0.0
Size 72
}
Pointlight DemonMeteor3
{
Color 1.0 0.8 0.4
Size 80
}
Pointlight DemonMeteor4
{
Color 0.8 0.7 0.0
Size 72
}
Pointlight DemonMeteor5
{
Color 0.6 0.4 0.0
Size 64
}
Pointlight DemonMeteor6
{
Color 0.4 0.2 0.0
Size 56
}
Pointlight DemonMeteor7
{
Color 0.4 0.0 0.0
Size 40
}
Object DemonMeteor
{
Frame AF02A { Light DemonMeteor1 }
Frame AF02B { Light DemonMeteor1 }
Frame AF02C { Light DemonMeteor1 }
Frame AF02D { Light DemonMeteor2 }
Frame AF02E { Light DemonMeteor3 }
Frame AF02F { Light DemonMeteor4 }
}
Object DemonMeteor
{
Frame AF02G { Light DemonMeteor5 }
Frame AF02H { Light DemonMeteor6 }
Frame AF02I { Light DemonMeteor7 }
}
Pointlight ApocalypseMeteor1
{
Color 0.6 0.4 0.0
Size 64
}
Pointlight ApocalypseMeteor2
{
Color 0.8 0.6 0.0
Size 72
}
Pointlight ApocalypseMeteor3
{
Color 1.0 0.8 0.4
Size 80
}
Pointlight ApocalypseMeteor4
{
Color 0.8 0.7 0.0
Size 72
}
Pointlight ApocalypseMeteor5
{
Color 0.6 0.4 0.0
Size 64
}
Pointlight ApocalypseMeteor6
{
Color 0.4 0.2 0.0
Size 56
}
Pointlight ApocalypseMeteor7
{
Color 0.4 0.0 0.0
Size 40
}
Object ApocalypseMeteor
{
Frame AF02A { Light ApocalypseMeteor1 }
Frame AF02B { Light ApocalypseMeteor1 }
Frame AF02C { Light ApocalypseMeteor1 }
Frame AF02D { Light ApocalypseMeteor2 }
Frame AF02E { Light ApocalypseMeteor3 }
Frame AF02F { Light ApocalypseMeteor4 }
}
Object ApocalypseMeteor
{
Frame AF02G { Light ApocalypseMeteor5 }
Frame AF02H { Light ApocalypseMeteor6 }
Frame AF02I { Light ApocalypseMeteor7 }
}
Pointlight ApocalypseFinaleMeteor1
{
Color 0.6 0.4 0.0
Size 64
}
Pointlight ApocalypseFinaleMeteor2
{
Color 0.8 0.6 0.0
Size 72
}
Pointlight ApocalypseFinaleMeteor3
{
Color 1.0 0.8 0.4
Size 80
}
Pointlight ApocalypseFinaleMeteor4
{
Color 0.8 0.7 0.0
Size 72
}
Pointlight ApocalypseFinaleMeteor5
{
Color 0.6 0.4 0.0
Size 64
}
Pointlight ApocalypseFinaleMeteor6
{
Color 0.4 0.2 0.0
Size 56
}
Pointlight ApocalypseFinaleMeteor7
{
Color 0.4 0.0 0.0
Size 40
}
Object ApocalypseFinaleMeteor
{
Frame G001A { Light ApocalypseFinaleMeteor1 }
Frame G001B { Light ApocalypseFinaleMeteor1 }
Frame G001C { Light ApocalypseFinaleMeteor1 }
}
Object ApocalypseFinaleMeteor
{
Frame G001J { Light ApocalypseFinaleMeteor2 }
Frame G001K { Light ApocalypseFinaleMeteor3 }
Frame G001L { Light ApocalypseFinaleMeteor4 }
Frame G001N { Light ApocalypseFinaleMeteor5 }
Frame G001M { Light ApocalypseFinaleMeteor6 }
}
Pointlight Lavaball
{
Color 1.0 0.3 0.0
Size 35
}
Pointlight Lavaball2
{
Color 1.0 0.4 0.0
Size 40
}
Pointlight Lavaball3
{
Color 0.6 0.2 0.0
Size 35
}
Pointlight Lavaball4
{
Color 0.4 0.1 0.0
Size 30
}
Object Lavaball
{
Frame BAL3A { Light Lavaball}
Frame BAL3B { Light Lavaball }
Frame BAL3C { Light Lavaball2 }
Frame BAL3D { Light Lavaball3 }
Frame BAL3E { Light Lavaball4 }
}
Pointlight FireBeam1
{
Color 0.8 0.6 0.0
Size 48
}
Pointlight FireBeam2
{
Color 1.0 0.8 0.0
Size 64
}
Pointlight FireBeam3
{
Color 0.8 0.3 0.0
Size 56
}
Object FireBeam
{
Frame HK04A { Light FireBeam1 }
Frame HK04B { Light FireBeam2 }
Frame HK04C { Light FireBeam3 }
}
Pointlight InfernoBomb1
{
Color 1.0 0.8 0.0
Size 35
}
Pointlight InfernoBomb2
{
Color 1.0 0.8 0.0
Size 40
}
Pointlight InfernoBomb3
{
Color 0.9 0.7 0.0
Size 38
}
Pointlight InfernoBomb4
{
Color 0.8 0.6 0.0
Size 36
}
Pointlight InfernoBomb21
{
Color 0.6 0.4 0.0
Size 34
}
Pointlight InfernoBomb31
{
Color 0.4 0.2 0.0
Size 32
}
Pointlight InfernoBomb41
{
Color 0.2 0.0 0.0
Size 30
}
Pointlight GlyphExplosion11
{
Color 0.6 0.4 0.0
Size 18
}
Pointlight GlyphExplosion12
{
Color 0.6 0.4 0.0
Size 20
}
Pointlight GlyphExplosion13
{
Color 0.6 0.4 0.0
Size 22
}
Pointlight GlyphExplosion14
{
Color 0.6 0.4 0.0
Size 24
}
Pointlight GlyphExplosion15
{
Color 0.6 0.4 0.0
Size 26
}
Pointlight GlyphExplosion16
{
Color 0.6 0.4 0.0
Size 28
}
Pointlight GlyphExplosion17
{
Color 0.6 0.4 0.0
Size 30
}
Pointlight GlyphExplosion18
{
Color 0.6 0.4 0.0
Size 28
}
Pointlight GlyphExplosion19
{
Color 0.6 0.4 0.0
Size 26
}
Pointlight GlyphExplosion10
{
Color 0.6 0.4 0.0
Size 24
}
Pointlight GlyphExplosion111
{
Color 0.6 0.4 0.0
Size 23
}
Pointlight GlyphExplosion121
{
Color 0.6 0.4 0.0
Size 25
}
Pointlight GlyphExplosion131
{
Color 0.6 0.4 0.0
Size 27
}
Pointlight GlyphExplosion141
{
Color 0.6 0.4 0.0
Size 29
}
Pointlight GlyphExplosion151
{
Color 0.6 0.4 0.0
Size 31
}
Pointlight GlyphExplosion161
{
Color 0.6 0.4 0.0
Size 33
}
Pointlight GlyphExplosion171
{
Color 0.6 0.4 0.0
Size 35
}
Pointlight GlyphExplosion181
{
Color 0.6 0.4 0.0
Size 33
}
Pointlight GlyphExplosion191
{
Color 0.6 0.4 0.0
Size 31
}
Pointlight GlyphExplosion101
{
Color 0.6 0.4 0.0
Size 29
}
Object InfernoBomb
{
Frame SBLLA { Light InfernoBomb1 }
Frame SBLLB { Light InfernoBomb1 }
Frame SBLLC { Light InfernoBomb1 }
Frame SBLLD { Light InfernoBomb2 }
Frame SBLLE { Light InfernoBomb3 }
Frame SBLLF { Light InfernoBomb4 }
Frame SBLLG { Light InfernoBomb21 }
Frame SBLLH { Light InfernoBomb31 }
Frame SBLLI { Light InfernoBomb41 }
Frame SBLLJ { Light InfernoBomb41 }
}
Object ChargeBall1
{
Frame SBLLA { Light InfernoBomb1 }
Frame SBLLB { Light InfernoBomb1 }
Frame SBLLC { Light InfernoBomb1 }
Frame SBLLD { Light InfernoBomb2 }
Frame SBLLE { Light InfernoBomb3 }
Frame SBLLF { Light InfernoBomb4 }
Frame SBLLG { Light InfernoBomb21 }
Frame SBLLH { Light InfernoBomb31 }
Frame SBLLI { Light InfernoBomb41 }
Frame SBLLJ { Light InfernoBomb41 }
}
Object ChargeBall2
{
Frame SBLLA { Light InfernoBomb1 }
Frame SBLLB { Light InfernoBomb1 }
Frame SBLLC { Light InfernoBomb1 }
Frame SBLLD { Light InfernoBomb2 }
Frame SBLLE { Light InfernoBomb3 }
Frame SBLLF { Light InfernoBomb4 }
Frame SBLLG { Light InfernoBomb21 }
Frame SBLLH { Light InfernoBomb31 }
Frame SBLLI { Light InfernoBomb41 }
Frame SBLLJ { Light InfernoBomb41 }
}
Object ChargeBall3
{
Frame SBLLA { Light InfernoBomb1 }
Frame SBLLB { Light InfernoBomb1 }
Frame SBLLC { Light InfernoBomb1 }
Frame SBLLD { Light InfernoBomb2 }
Frame SBLLE { Light InfernoBomb3 }
Frame SBLLF { Light InfernoBomb4 }
Frame SBLLG { Light InfernoBomb21 }
Frame SBLLH { Light InfernoBomb31 }
Frame SBLLI { Light InfernoBomb41 }
Frame SBLLJ { Light InfernoBomb41 }
}
Object ChargeBall4
{
Frame SBLLA { Light InfernoBomb1 }
Frame SBLLB { Light InfernoBomb1 }
Frame SBLLC { Light InfernoBomb1 }
Frame SBLLD { Light InfernoBomb2 }
Frame SBLLE { Light InfernoBomb3 }
Frame SBLLF { Light InfernoBomb4 }
Frame SBLLG { Light InfernoBomb21 }
Frame SBLLH { Light InfernoBomb31 }
Frame SBLLI { Light InfernoBomb41 }
Frame SBLLJ { Light InfernoBomb41 }
}
Object ChargeBall5
{
Frame SBLLA { Light InfernoBomb1 }
Frame SBLLB { Light InfernoBomb1 }
Frame SBLLC { Light InfernoBomb1 }
Frame SBLLD { Light InfernoBomb2 }
Frame SBLLE { Light InfernoBomb3 }
Frame SBLLF { Light InfernoBomb4 }
Frame SBLLG { Light InfernoBomb21 }
Frame SBLLH { Light InfernoBomb31 }
Frame SBLLI { Light InfernoBomb41 }
Frame SBLLJ { Light InfernoBomb41 }
}
Object ChargeBall6
{
Frame SBLLA { Light InfernoBomb1 }
Frame SBLLB { Light InfernoBomb1 }
Frame SBLLC { Light InfernoBomb1 }
Frame SBLLD { Light InfernoBomb2 }
Frame SBLLE { Light InfernoBomb3 }
Frame SBLLF { Light InfernoBomb4 }
Frame SBLLG { Light InfernoBomb21 }
Frame SBLLH { Light InfernoBomb31 }
Frame SBLLI { Light InfernoBomb41 }
Frame SBLLJ { Light InfernoBomb41 }
}
Object ChargeBall7
{
Frame SBLLA { Light InfernoBomb1 }
Frame SBLLB { Light InfernoBomb1 }
Frame SBLLC { Light InfernoBomb1 }
Frame SBLLD { Light InfernoBomb2 }
Frame SBLLE { Light InfernoBomb3 }
Frame SBLLF { Light InfernoBomb4 }
Frame SBLLG { Light InfernoBomb21 }
Frame SBLLH { Light InfernoBomb31 }
Frame SBLLI { Light InfernoBomb41 }
Frame SBLLJ { Light InfernoBomb41 }
}
Object GlyphExplosion1
{
Frame NKXPA { Light GlyphExplosion11 }
Frame NKXPB { Light GlyphExplosion11 }
Frame NKXPC { Light GlyphExplosion12 }
Frame NKXPD { Light GlyphExplosion12 }
Frame NKXPE { Light GlyphExplosion13 }
Frame NKXPF { Light GlyphExplosion13 }
Frame NKXPG { Light GlyphExplosion14 }
Frame NKXPH { Light GlyphExplosion14 }
Frame NKXPI { Light GlyphExplosion15 }
Frame NKXPJ { Light GlyphExplosion15 }
Frame NKXPK { Light GlyphExplosion16 }
Frame NKXPL { Light GlyphExplosion16 }
Frame NKXPM { Light GlyphExplosion17 }
Frame NKXPN { Light GlyphExplosion17 }
Frame NKXPO { Light GlyphExplosion18 }
Frame NKXPP { Light GlyphExplosion18 }
Frame NKXPQ { Light GlyphExplosion19 }
Frame NKXPR { Light GlyphExplosion19 }
Frame NKXPS { Light GlyphExplosion10 }
Frame NKXPT { Light GlyphExplosion10 }
Frame NKXPU { Light GlyphExplosion10 }
Frame NKXPV { Light GlyphExplosion10 }
}
Object LargeGlyphExplosion1
{
Frame NKXPA { Light GlyphExplosion111 }
Frame NKXPB { Light GlyphExplosion111 }
Frame NKXPC { Light GlyphExplosion121 }
Frame NKXPD { Light GlyphExplosion121 }
Frame NKXPE { Light GlyphExplosion131 }
Frame NKXPF { Light GlyphExplosion131 }
Frame NKXPG { Light GlyphExplosion141 }
Frame NKXPH { Light GlyphExplosion141 }
Frame NKXPI { Light GlyphExplosion151 }
Frame NKXPJ { Light GlyphExplosion151 }
Frame NKXPK { Light GlyphExplosion161 }
Frame NKXPL { Light GlyphExplosion161 }
Frame NKXPM { Light GlyphExplosion171 }
Frame NKXPN { Light GlyphExplosion171 }
Frame NKXPO { Light GlyphExplosion181 }
Frame NKXPP { Light GlyphExplosion181 }
Frame NKXPQ { Light GlyphExplosion191 }
Frame NKXPR { Light GlyphExplosion191 }
Frame NKXPS { Light GlyphExplosion101 }
Frame NKXPT { Light GlyphExplosion101 }
Frame NKXPU { Light GlyphExplosion101 }
Frame NKXPV { Light GlyphExplosion101 }
}
Object SmithDeathFire
{
Frame FRFXJ { Light SmithDeathFire1 }
Frame FRFXK { Light SmithDeathFire2 }
Frame FRFXL { Light SmithDeathFire3 }
Frame FRFXM { Light SmithDeathFire4 }
Frame FRFXN { Light SmithDeathFire5 }
Frame FRFXO { Light SmithDeathFire6 }
Frame FRFXP { Light SmithDeathFire7 }
}
Pointlight SmithDeathFire1
{
Color 0.6 0.4 0.0
Size 30
}
Pointlight SmithDeathFire2
{
Color 0.6 0.4 0.0
Size 35
}
Pointlight SmithDeathFire3
{
Color 0.6 0.4 0.0
Size 40
}
Pointlight SmithDeathFire4
{
Color 0.6 0.4 0.0
Size 35
}
Pointlight SmithDeathFire5
{
Color 0.6 0.4 0.0
Size 30
}
Pointlight SmithDeathFire6
{
Color 0.6 0.4 0.0
Size 25
}
Pointlight SmithDeathFire7
{
Color 0.6 0.4 0.0
Size 20
}
//UnMancubus GLDefs by Ozymandias81
Pointlight UNMNBALRT
{
Color 1.0 0.2 0.0
Size 35
Offset 0 48 32
}
Pointlight UNMNBALLF
{
Color 1.0 0.2 0.0
Size 35
Offset 0 48 -32
}
PointLight UNMNRALR
{
color 1.0 0.0 0.0
size 35
offset 0 48 32
}
PointLight UNMNRALL
{
color 1.0 0.0 0.0
size 35
offset 0 48 -32
}
//Brightmaps
brightmap sprite UNMBD1
{
map BMUNMBD1
disablefullbright
}
brightmap sprite UNMBD2D8
{
map BMUNMBD2
disablefullbright
}
brightmap sprite UNMBD3D7
{
map BMUNMBD3
disablefullbright
}
brightmap sprite UNMBD4D6
{
map BMUNMBD4
disablefullbright
}
brightmap sprite UNMBD5
{
map BMUNMBD5
disablefullbright
}
brightmap sprite UNMBE1
{
map BMUNMBE1
disablefullbright
}
brightmap sprite UNMBE2E8
{
map BMUNMBE2
disablefullbright
}
brightmap sprite UNMBE3E7
{
map BMUNMBE3
disablefullbright
}
brightmap sprite UNMBE4E6
{
map BMUNMBE4
disablefullbright
}
brightmap sprite UNMBE5
{
map BMUNMBE5
disablefullbright
}
//Dynamic Lights
Flickerlight2 WickedballA
{
Color 1.0 0.0 0.0
Offset 0 4 0
Size 20
SecondarySize 25
Interval 0.005
}
Flickerlight2 WickedballB
{
Color 1.0 0.0 0.0
Offset 0 4 0
Size 30
SecondarySize 35
Interval 0.005
}
Flickerlight2 WickedballJ
{
Color 0.9 0.0 0.0
Offset 0 4 0
Size 50
SecondarySize 55
Interval 0.005
}
Flickerlight2 WickedballK
{
Color 0.8 0.0 0.0
Offset 0 4 0
Size 55
SecondarySize 60
Interval 0.005
}
Flickerlight2 WickedballL
{
Color 0.4 0.0 0.0
Offset 0 4 0
Size 58
SecondarySize 64
Interval 0.005
}
Flickerlight2 WickedballM
{
Color 0.2 0.0 0.0
Offset 0 4 0
Size 60
SecondarySize 66
Interval 0.005
}
Flickerlight2 WickedballN
{
Color 0.1 0.0 0.0
Offset 0 4 0
Size 61
SecondarySize 67
Interval 0.005
}
Object Wickedshot
{
Frame WIBLA { Light WickedballA }
Frame WIBLB { Light WickedballB }
Frame WIBLC { Light WickedballA }
Frame WIBLD { Light WickedballB }
Frame WIBLJ { Light WickedballJ }
Frame WIBLK { Light WickedballK }
Frame WIBLL { Light WickedballL }
Frame WIBLM { Light WickedballM }
Frame WIBLN { Light WickedballN }
}
//Brightmaps
BrightMap Sprite WICKJ1
{
Map BMWICKJ1
DisableFullBright
}
BrightMap Sprite WICKJ2J8
{
Map BMWICKJ2
DisableFullBright
}
BrightMap Sprite WICKJ3J7
{
Map BMWICKJ3
DisableFullBright
}
BrightMap Sprite WICKJ4J6
{
Map BMWICKJ4
DisableFullBright
}
BrightMap Sprite WICKJ5
{
Map BMWICKJ5
DisableFullBright
}
BrightMap Sprite WICKK1
{
Map BMWICKK1
DisableFullBright
}
BrightMap Sprite WICKK2K8
{
Map BMWICKK2
DisableFullBright
}
BrightMap Sprite WICKK3K7
{
Map BMWICKK3
DisableFullBright
}
BrightMap Sprite WICKK4K6
{
Map BMWICKK4
DisableFullBright
}
BrightMap Sprite WICKK5
{
Map BMWICKK5
DisableFullBright
}
Pointlight STracer1
{
Color 0.6 0.5 0.0
Size 16
}
Pointlight STracer2
{
Color 0.8 0.6 0.0
Size 48
}
Pointlight STracer3
{
Color 1.0 0.8 0.0
Size 64
}
Pointlight STracer4
{
Color 0.8 0.3 0.0
Size 56
}
Pointlight STracer5
{
Color 0.6 0.0 0.0
Size 48
}
Pointlight STracer6
{
Color 0.3 0.0 0.0
Size 24
}
Object STracerPuff
{
Frame FTRA { Light STracer1 }
}
Object STracer
{
Frame FTRAK { Light STracer2 }
Frame FTRAL { Light STracer3 }
Frame FTRAM { Light STracer4 }
Frame FTRAN { Light STracer5 }
Frame FTRAO { Light STracer6 }
}
Pointlight SmithExplode1
{
Color 1.0 0.8 0.0
Size 56
}
Pointlight SmithExplode2
{
Color 1.0 0.8 0.0
Size 64
}
Pointlight SmithExplode3
{
Color 1.0 0.8 0.0
Size 72
Offset 0 8 0
}
Pointlight SmithExplode4
{
Color 1.0 0.8 0.0
Size 80
Offset 0 16 0
}
Pointlight SmithExplode5
{
Color 1.0 0.8 0.0
Size 88
Offset 0 24 0
}
Pointlight SmithExplode6
{
Color 1.0 0.8 0.0
Size 96
Offset 0 32 0
}
Pointlight SmithExplode7
{
Color 1.0 0.8 0.0
Size 104
Offset 0 40 0
}
Pointlight SmithExplode8
{
Color 1.0 0.8 0.0
Size 112
Offset 0 48 0
}
Pointlight SmithExplode9
{
Color 1.0 0.8 0.0
Size 128
Offset 0 48 0
}
Pointlight SmithExplode10
{
Color 1.0 0.8 0.0
Size 136
Offset 0 48 0
}
Pointlight SmithExplode11
{
Color 1.0 0.8 0.0
Size 96
Offset 0 48 0
}
Pointlight SmithExplode12
{
Color 1.0 0.8 0.0
Size 80
Offset 0 48 0
}
Pointlight SmithExplode13
{
Color 1.0 0.8 0.0
Size 64
Offset 0 48 0
}
Pointlight SmithExplode14
{
Color 1.0 0.8 0.0
Size 56
Offset 0 48 0
}
Pointlight SmithExplode15
{
Color 1.0 0.8 0.0
Size 48
Offset 0 48 0
}
Pointlight SmithExplode16
{
Color 1.0 0.8 0.0