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bot.js
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require("dotenv").config();
const fs = require("fs");
const { Client, GatewayIntentBits, Collection, Events } = require("discord.js");
const client = new Client({
intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildVoiceStates],
});
client.commands = new Collection();
// Managing music controllers for each guild
const musicControllers = {};
const commandFiles = fs
.readdirSync("./commands")
.filter((file) => file.endsWith(".js"));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
if ("data" in command && "execute" in command) {
client.commands.set(command.data.name, command);
} else {
console.log(
`[WARNING] The command at ${file} is missing a required "data" or "execute" property.`
);
}
}
client.once("ready", () => {
console.log(`Logged in as ${client.user.tag}!`);
});
client.on(Events.InteractionCreate, async (interaction) => {
if (!interaction.isChatInputCommand()) return;
const command = client.commands.get(interaction.commandName);
if (!command) return;
try {
await command.execute(interaction, musicControllers);
} catch (error) {
console.log(error);
await interaction.reply({
content: "There was an error while executing this command!",
ephemeral: true,
});
}
});
client.login(process.env.DISCORD_TOKEN);