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The display is only orange, no content... #3

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pierpe83 opened this issue Mar 17, 2023 · 8 comments
Open

The display is only orange, no content... #3

pierpe83 opened this issue Mar 17, 2023 · 8 comments

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@pierpe83
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Hi.
Some time ago I started running your programs on the GC9A01 display. Everything worked fine. I played around and put the parts back in the drawer. Now I wanted to do something about this topic again and flop. The display shows only the background of the correct color and no other content. I've tried almost everything and still the same. Sprite programs from the TFT_eSPI library display correctly, but yours don't work at all, despite the fact that they worked fine before. I will only add that I work on the same display and esp board as before, even the display has been soldered since then and still does not work properly.

@Gage-Xu
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Gage-Xu commented Apr 6, 2023

Yes, I have the same situation.I replaced some img all to tft can run but the screen appears bad flashing.

@01GOD
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01GOD commented Sep 8, 2023

Sadly similar results. I should have looked here before trying it. Only a yellow background.

Note that the adafruit library displays properly. Also note that the TFT library this one used has an animated dial example and that had artifacts, so maybe it's an issue with that library.

@Magum23
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Magum23 commented Sep 17, 2023

Hi everyone, I have found the problem and opened the PR. Until then, feel free to check the required code change and modify your projects with it.

#5

@01GOD
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01GOD commented Sep 17, 2023 via email

@Magum23
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Magum23 commented Sep 18, 2023

Thanks! That pull request was sent to the library this uses?

On Sun, Sep 17, 2023 at 7:09 PM Michal Magula @.> wrote: Hi everyone, I have found the problem and opened the PR. Until then, feel free to check the required code change and modify your projects with it. #5 <#5> — Reply to this email directly, view it on GitHub <#3 (comment)>, or unsubscribe https://github.com/notifications/unsubscribe-auth/ACJ7JDUXM5IGVOVZLPOFFV3X23K7JANCNFSM6AAAAAAV6EX34M . You are receiving this because you commented.Message ID: @.>

Hi, I have opened the pull request on this specific project. I think this was cause by a library version update and now it requires different sprite handling (This is just a thought, I do not know the library very well).

@01GOD
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01GOD commented Sep 19, 2023 via email

@Magum23
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Magum23 commented Mar 25, 2024

Hi @01GOD I think the color depth need to be explicitely defined since this Bodmer/TFT_eSPI@7bf48bb
Cant say for sure, since the documentation is not ideal for the library.

@01GOD
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01GOD commented Mar 25, 2024 via email

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4 participants