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This is a script-generated map that is different each time you play. Only the most adaptive players will survive!
### Random generation
- Maximum size map (250 x 250)
- Fast generation (~1 second)
- Simplex Noise algorithm
### Interesting terrain
- Wide open areas for attacking
- Narrow closed areas for defense
- Water makes Hovers useful
### Mystery
- Start location is random, so base locations are unknown
- Oils are scattered randomly
- If Scavengers are enabled, 50% of derricks are built to help prevent fog of war cheating
### Many ways to play
- Play vs humans or AI bots (Oils are marked with a crater for fair play vs AI bots)
- Play with 2–10 players (Reduce the number by setting player slot to `Closed`)
- Play alone or with a team
Notes for Reviewers (optional)
This is a script generated map
The text was updated successfully, but these errors were encountered:
Upload Map
10c-Expanse.zip
Authorship
Mine: I am the author of this map
Map Description (optional)
Notes for Reviewers (optional)
This is a script generated map
The text was updated successfully, but these errors were encountered: