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Check for HDR dependencies in Web Animation APIs [CHECKED: None] #93

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@mdrejhon

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@mdrejhon

Task: Need to check HDR dependencies in Web Animation API changes

We are making long-term plans to migrate requestAnimationFrame() systems to other Web Aniumation standards as a low-scientific-quality fallback (see issues in #15) for Apple devices. (TLDR: The current Web Animation sanctioned APIs after rAF() deprecation doesn't provide enough feedback information for framedrop-detection necessary for scientific integrity)

We need to know the status of planned HDR support in Web Animation APIs because this will be critical to many future TestUFO HDR tests, including potentially accessing pixel information inside a non-DRM test pattern video file, or direct renders (WebGL, Web Animation API).

Many Apple devices includes HDR support (e.g. iPad Pro), and animations will look better with true HDR support -- or at least a web-based API for SDR-to-HDR tone mapping, to be able to playback existing SDR web animations into a web-developer-specified HDR colorspace.

We are open to many workaround ideas, but this is all for naught if Web Animation API creates some issues preventing HDR support;.

We have witnessed situations where when we use an API within API, we lose certain features (e.g. HDR) -- e.g. wrappering HDR content into a canvas (SDR-only API) can lose HDR information.

If there is no HDR dependency in the new Web Animation APIs, ideally confirm in the standard, and go ahead to close this issue.

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