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Vehicle issues since the last couple of updates #248

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Bobcatt opened this issue Mar 17, 2017 · 0 comments
Open

Vehicle issues since the last couple of updates #248

Bobcatt opened this issue Mar 17, 2017 · 0 comments
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@Bobcatt
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Bobcatt commented Mar 17, 2017

Steps to reproduce

  1. trying to drive or fly any vehicle on the grid

Expected behavior

basic operation had fair number of scripted vehicles operating on this grid but now not even basic scripts are working

Tell us what should happen https://www.facebook.com/166228873398171/videos/1070011513019898/

Actual behavior

Tell us what happens instead
Car based scripted vehicles refuse to move other than rotating on the axis back or forwards when the up or down arrow keys are pressed. Aircraft just thrash violently on the axis and either go screaming off the end of the map usually to the east or rocket up into space while violently thrashing/rocking/tumbling. Spent fair amount of time picking though scripts to see if something had gone wrong with them but test show they function fine and were working normal before the update..
this does not change even if the vehicles all prim, sculpted prim or mesh all fail.
Now getting these messages after start up of the grid they randomly show up but might be part of the issue but they showed before vehicles died.
ode message 2: inertia must be positive definite (....\ode\src\mass.cpp:53
ode message 2: center of mass inconsistent with mass parameters (....\ode\src\mass.cpp:78

Server configuration

Operating system: Win 7 64x

Web server:

Database: MYSQL

WhiteCore version: Whitecore 0.9.5

Logs

Please make sure that WhiteCore has made an log-file and include a link to it here

@fly-man- fly-man- added the bug label Mar 17, 2017
@fly-man- fly-man- added this to the 0.9.5 milestone Mar 17, 2017
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