Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Wii controls #15

Open
ghost opened this issue Jun 13, 2016 · 1 comment
Open

Wii controls #15

ghost opened this issue Jun 13, 2016 · 1 comment

Comments

@ghost
Copy link

ghost commented Jun 13, 2016

Wii controls are very difficult to emulate because they have a lot of buttons everywhere and they are motion based. This is the actual advantage of having an iOS device. For motion controls use the devices accelerometer ( this is only for certain games like super mario galaxy and mario party that don't really require much movement but a lot of shaking). Work needs to be put on a format that makes the wii controls comfortable on a screen . There are some controls which may not be used often like the 1,2,+,- buttons or the home button ( these can either be made optional or be hidden). Also this is where you can actually make a universal controller format for the emulator (both wii and gamecube). Another advantage is when making an apple tv version of the emulator the apple tvs controller is almost exactly like a wii controller and would only require an extra interface for the nunchuck.

@zakusa
Copy link

zakusa commented Jun 25, 2016

I have a iPad it won't be a problem for me

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant