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Merging into Dolphin #7
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I understand why you are doing this but you should get a lot of the credit. |
How's the work going on the merging? |
How's everything going? |
I think he could be taking a break or something. |
About to send a pull request to merge back into dolphin. After that work will resume on making everything stable and runnable for you guys |
@WilliamLCobb can you update the version that is on the repo? |
@jakeb072001 I dont think theres a lot of difference right now. Just games working with no black screen. Just guessing. |
Yea there haven't been many changes in the past few days. I'm still trying to merge back into dolphin JIT doesn't fully work yet. It will run for half a second and then crash. So I think it's going to eventually work I just need some help with it. Dolphin's JIT compiler is much more complicated than iNDS's |
Apparently the new update is on Cydia... |
So the jit has been implemented. Nice. Hope to see crash fixed |
@Fadi5555 are you using it on jailbroken device, or in a non jailbroken one. |
M on jailbreak iOS 8.1 iPhone 6 and ......crash |
I think that black screen fix has not been implemented in this build |
Well, if you have a mac and xcode, you can compile it and let it run, and it wont crash. Just in case want to see how it goes. |
The iPhone 5s will probably not work. I've said this multiple times. I'll look into fixing the black screen but this is still just an alpha version guys. You can't even play any games because it runs at like 3 fps on a good day. Once it is merged back into Dolphin, I'll be able to start fixing bugs and make it work. But for now you might just have to wait a few days |
Good luck with the merging. By the way I was seeing ur pull for merging, it seems very complex and filled with issues being pointed out. Why is that? |
Because it was super complex with a bunch of issues haha. But I've fixed just about all of them. I think they're going to release a new version on Dolphin Sunday and merge iOS in soon after |
Ok so will it be available on Dolphins website or a dolphin cydia repo will be made or will it be your repo? |
I think I'm going to end up having 2 repos. Since Dolphin will not allow me to include certain extra features (Dropbox Sync, Rom downloading, ect). I'll maintain a stripped down version for the official Dolphin project and this one where I can keep all of the nice features found in iNDS. I'll be rewriting this project this afternoon to fit this build style and hopefully fix the black screen problem while I'm at it. I need a name to call this project. Something not affiliated with Dolphin. Right now I have: GC4iOS, Iniidae, and Orca. Let me know what you guys prefer or if you have another idea |
¿So you finally merge dolphin for iOS on the forum? I personally like iGC or GC4iOS. |
If I add downloading to it, it can't have the same name as Dolphin. Also I don't wan't there to be 2 apps with the same name that are pretty different |
Project WiiCube4iOS (I'm not good at name) |
You could name it as DolphinPro or DolphinPlus |
I downloaded the new GC4iOS but it still crashes on launch. |
Updated the new gc4ios. Unfortunately it still crashes. Thanks for trying |
It should be working as of 0.1.1. Did you load a GameCube game? Wii games will crash. Also you might have to try 2 or 3 times. It usually works first time for me but sometimes it will crash. And if anyone does get it working, the controls do not currently work. I'll fix that soon |
Wait. Wait animal crossing does not crash on my iPhone 6 iOS 8.1. It seems the crash has been fixed. Only strfield.dol crashes. |
Dope. Starfield crashes because it's a Wii game. All GameCube games should work now. I just have to make them faster |
Luigis mansion now loads (only in non-JIT mode) and when at the title screen it runs at over 20 fps with no sound and I can't control anything... But the big thing is that it actually works now! Oh yea, I almost forgot Starfield.dol also loads (and on a 1GB ram device) Edit: Luigis mansion cutscene running at 9 FPS |
Please support WBFS format |
Can external controllers ( ps4 controller on controllers for all) work on gc4ios ? |
Not yet |
What's the status? |
Development will resume when the iOS version is merged back into Dolphin. I need help fixing JIT and there's no point fixing anything else until I'm sure we can get that to work |
Right so how's the merger going? |
The Dolphin team released version 5.0 of their emulator more than a week ago. The JIT or JITIL compiler should be much faster now. Maybe I can try to port that to GC4iOS unless @WilliamLCobb already beat me to that. |
Can't edit on mobile devices. Oh well. |
Hey William Cobb can you make a GC4IOS version for iPhone 5c and below |
This is very good idea to merge this work to official dolphin emu project in order to attract more people there. |
In order to attract more developers, I will be working on merging this project code back into the Dolphin repo. Hopefully from there I can get some help with getting JIT to work and make develop much faster
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