From dc93467afb891a1f053f17aaa8a08cefe4d405e5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Dino=20Fejzagi=C4=87?= Date: Wed, 11 Nov 2020 10:40:44 +0100 Subject: [PATCH] Update scripts since HandBoundsMode was renamed --- .../HandControllerDemo/Scripts/HandPhysicsDemoStation.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/XRTK.Examples/Assets/XRTK.Examples/Demos/HandControllerDemo/Scripts/HandPhysicsDemoStation.cs b/XRTK.Examples/Assets/XRTK.Examples/Demos/HandControllerDemo/Scripts/HandPhysicsDemoStation.cs index be9683ae..7193b17c 100644 --- a/XRTK.Examples/Assets/XRTK.Examples/Demos/HandControllerDemo/Scripts/HandPhysicsDemoStation.cs +++ b/XRTK.Examples/Assets/XRTK.Examples/Demos/HandControllerDemo/Scripts/HandPhysicsDemoStation.cs @@ -30,8 +30,8 @@ private void Start() { providers = MixedRealityToolkit.GetActiveServices(); physicsToggle.isOn = providers[0].HandPhysicsEnabled; - handsModeEnabledImage.gameObject.SetActive(providers[0].BoundsMode == HandBoundsMode.Hand); - fingersModeEnabledImage.gameObject.SetActive(providers[0].BoundsMode == HandBoundsMode.Fingers); + handsModeEnabledImage.gameObject.SetActive(providers[0].BoundsMode == HandBoundsLOD.Low); + fingersModeEnabledImage.gameObject.SetActive(providers[0].BoundsMode == HandBoundsLOD.High); } public void TogglePhysics(bool isOn) @@ -66,7 +66,7 @@ public void SetHandBoundsMode() { for (int i = 0; i < providers.Count; i++) { - providers[i].BoundsMode = HandBoundsMode.Hand; + providers[i].BoundsMode = HandBoundsLOD.Low; } fingersModeEnabledImage.gameObject.SetActive(false); @@ -77,7 +77,7 @@ public void SetFingerBoundsMode() { for (int i = 0; i < providers.Count; i++) { - providers[i].BoundsMode = HandBoundsMode.Fingers; + providers[i].BoundsMode = HandBoundsLOD.High; } handsModeEnabledImage.gameObject.SetActive(false);