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This repository has been archived by the owner on Aug 11, 2024. It is now read-only.
Is your feature request related to a problem? Please describe
I'd like to remove any custom shaders used in XRTK and replace them with Unity's built-in shaders.
This is a step in anticipation for XRTK's URP/HDRP support. Removing custom shaders will help in transitioning the toolkit to render pipelines. There shouldn't be any breaking changes here.
How would you classify your suggestion
New platform support
Describe the solution you'd like
Remove all custom shaders so that materials can automatically be migrated to render pipelines.
The text was updated successfully, but these errors were encountered:
XRTK - Mixed Reality Toolkit Feature Request
Is your feature request related to a problem? Please describe
I'd like to remove any custom shaders used in XRTK and replace them with Unity's built-in shaders.
This is a step in anticipation for XRTK's URP/HDRP support. Removing custom shaders will help in transitioning the toolkit to render pipelines. There shouldn't be any breaking changes here.
How would you classify your suggestion
Describe the solution you'd like
Remove all custom shaders so that materials can automatically be migrated to render pipelines.
The text was updated successfully, but these errors were encountered: