This repository has been archived by the owner on May 13, 2022. It is now read-only.
Lumin 0.1.6
Pre-release
Pre-release
Release Notes
Requirements
- Unity 2019.1.14f1 or later
- Microsoft Visual Studio 2017
- Windows 10 1803 or later
- Windows SDK 10.0.17134 or later
Import via Unity Package Manager (upm)
Find Packages/manifest.json
in your project and edit the dependencies to include:
{
"scopedRegistries": [
{
"name": "XRTK",
"url": "http://upm.xrtk.io:4873/",
"scopes": [
"com.xrtk"
]
}
],
"dependencies": {
"com.xrtk.core": "0.1.19",
"com.xrtk.lumin": "0.1.6",
...
},
}
Once the registry has been added, you can search for each platform in the UPM Package Manager window.
Note: For pre-releases you'll need to enable
show preview packages
under the Advanced dropdown in Unity's Package Manager.
Changes:
- a12c1c3 updated to use new upm package server (#33)
- 3548dae Fix/controller namespaces (#30)
- cd605d5 clean up spatial mesh observer
- b0df55a updated version to 0.1.4
- eec420d Misc Bug Fixes (#24)
- 08e05b1 bumped package, dependencies, and editor versions
- 89ca225 Fixed editor crash in play mode with spatial mesh observer, we now wait until the mesh subsystem is running (#22)
- 2f6e51c added the collider option (#21)
- 87b61fa Dev spatial awareness (#20)
- a196ab9 Merge branch 'master' into development