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This repository has been archived by the owner on May 13, 2022. It is now read-only.

Lumin 0.1.6

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@XRTK-Build-Bot XRTK-Build-Bot released this 13 Sep 21:07

Release Notes

Requirements

  • Unity 2019.1.14f1 or later
  • Microsoft Visual Studio 2017
  • Windows 10 1803 or later
  • Windows SDK 10.0.17134 or later

Import via Unity Package Manager (upm)

Find Packages/manifest.json in your project and edit the dependencies to include:

{
  "scopedRegistries": [
    {
      "name": "XRTK",
      "url": "http://upm.xrtk.io:4873/",
      "scopes": [
        "com.xrtk"
      ]
    }
  ],
  "dependencies": {
    "com.xrtk.core": "0.1.19",
    "com.xrtk.lumin": "0.1.6",
    ...
  },
}

Once the registry has been added, you can search for each platform in the UPM Package Manager window.

Note: For pre-releases you'll need to enable show preview packages under the Advanced dropdown in Unity's Package Manager.

Changes:

  • a12c1c3 updated to use new upm package server (#33)
  • 3548dae Fix/controller namespaces (#30)
  • cd605d5 clean up spatial mesh observer
  • b0df55a updated version to 0.1.4
  • eec420d Misc Bug Fixes (#24)
  • 08e05b1 bumped package, dependencies, and editor versions
  • 89ca225 Fixed editor crash in play mode with spatial mesh observer, we now wait until the mesh subsystem is running (#22)
  • 2f6e51c added the collider option (#21)
  • 87b61fa Dev spatial awareness (#20)
  • a196ab9 Merge branch 'master' into development
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This list of changes was auto generated.