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Label with transparent black background? #28
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Perhaps it's a good time to make some simple classes for UI elements. |
@benmoran56 It would be nice to see a help screen to view the game controls. The user interface is important, once the basic functionality is defined, a new inventory system is added to increase the number of usable blocks and other improvements. |
How do you imagine the help screen is accessed? By pressing a certain key in-game? |
Yes, the F1 key. I think it may be fine, Terracraft does not aspire to be a complex engine, so for other in-game features we can use the other keys later. |
I created a sample help screen, in pull request #37. This example is using a new Scene to show some sample text. If you don't like this design, please feel free to reject it! |
@benmoran56 I like it, and as I said before we improve the graphic design later. The important part is the engine, adding images and sounds is the least complex thing. I'm testing everything, I take notes, and I make graphic contents to add. Thanks so much. |
I think some background for that debug label would still be nice... I think I'll add that |
I added that Background in PR #48! |
It would be useful to have the game labels (fps and coords) of white color with a transparent black background to have better readability.
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