This library is aimed at providing useful wrappers and abstractions of the OpenGL library, to make it a little easier when starting new rendering projects.
Included is some basic vector math classes, a model class, shader, and a GLFW Window.
Requires C++17 and CMake. Configured to build dependencies.
Compiles on GCC 8/9, Clang 7/8/9, MSVC 14/19 (VS 2017/2019).
Across this library and other of my "Mini" libraries, the namespace "mini" must be used.